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IronThunder77

Blade Symphony

6 posts in this topic

Hey all, just got this game, and it seems like something a lot of us would enjoy.


 


http://www.youtube.com/watch?v=4MXEuyPx9-8


 


ryoku_breakdance.gif


 


screen-01.jpg


 


Info:


Blade Symphony is a sword fighting game revolving around skillful dueling and team battles. In  this game, there are no unlockable abilities beyond what you begin with; all upgrades are for looks only.That said, there are many different styles of fighting available to you. There are 4 different characters differing in fighting style (aggressive, air combat, heavy defense, lunges) which you can choose. On top of this, there are 5 sword styles you may select: long sword, fencing, kenjutsu, ninjutsu, and wushu. Each selection has strengths and weaknesses so no one is invincible. Each attack has an opening, and can be exploited if you aren't careful. This game still is a beta if I am correct, so balancing may be/is occurring.


 


My experience so far:


So far this game has challenged me to think critically before making any attacks or selecting a stance. Every action I make leaves me vulnerable to something else, so I must constantly change tactics to string together successful combinations. I have yet to win any duels against the fierce competition, but watching people fight helps a lot. Everything is in real time, and you must anticipate actions. I am going to continue the tutorial until I better understand this game's mechanics.


 


So overall, I think this game has some potential, and if there's enough interest, maybe a chapter could be made. I recommend any WOTR chapter members or medieval game enthusiasts pick this up on steam for $7.49


 


 


 


Cookie613 likes this

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I like how fancy/flourishy the animations look, are they like that ingame? Is it fast with a feel of epicness?


Huttser likes this

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Yeah, I was surprised how much real duels look like the trailer. Lots of long combinations and complex footwork with good duelists. The game is very fast paced, duels can turn around in less than 30 seconds. As far as I know, the only aid you get is the predicted sword path of the opponent's attack, which can change at any time.


 


The game's learning curve isn't too aggressive either, I was able to hold my own against some great players for a while, often getting their health bar to 1/4 or so.


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