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Scientific Waffle

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About Scientific Waffle

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  1. With regards to your comments on objectives and a "weak defense line", the point of the objectives is that there IS no defense line. Winning in the current build of Titan is supposed to be about taking the objectives, not fighting defenders back to your spawns. Attackers aren't supposed to be just trying to push back a defense line back to the spawn. There are not supposed to be static "lines" of defense; the current sim was not designed with this type of combat in mind, and they are boring. With regards to color, I have photoshop again and will likely be able to put out some propaganda posters and banners and the likes over the next month, so there's that much.
  2. I love seeing that Invictus logo actually put onto a shirt, it's like, "gah, I remember designing that!" Speaking of which, I still have to salvage my hard drive from my old computer with the raw PDFs on it, but I can get higher resolution copies of most anything I've designed to anyone who wants it for stuff like this.
  3. If you ever need online help for math, I highly recommend the Khan Academy website. They have well done and properly organized video tutorials for everything from introductory algebra and calculus to multivariable vector-based calculus and differential equations. They even have some good bits on physics, finance, and statistics, if that tickles your fancy. I'm not sure if this exactly fits your needs, but I think its a fantastic resource for anyone who needs to develop math skills without access to a university etc.
  4. I think Aryte posted it in COMs, but for anyone who didn't see here's the photoshopped-up pretty version of the group pic from a couple weeks ago for your enjoyment. If someone wants it in proper size for a wallpaper or something I could probably resize it or whatnot.
  5. Other - Intentionally unfair sim designs which force attackers into tiny choke points behind which lie rivers of bullets from tanks and miniguns, and furthermore giving defenders giant easy vantage points over the whole sim easily accessible from their spawn.
  6. In my view, certain blatantly unfair technologies and tactics have thankfully faded away. I remember, for example, defending Badnarik a long time ago from 39th's flying mechs, which seemed content to fly around with infinite speed/maneuverability whilst shelling the spawn area with all manners of explosives. One needs only say the words "Spartan Mech" to conjure images of prim spam and sim-killing scripts. It's also no longer seen as a legitimate tactic by most respectable militaries to simply flood an enemy sim with as many people as you can muster (outnumbering the enemy five times over), and combat has for the most part become more civil (the community is now in nearly unanimous agreement that the point of combat should be to have fair fun on all sides, as opposed to demoralizing the enemy and otherwise trying to inflict damage beyond bullets). There always have been and always will be technologies and weaponry that are blatantly unfair, but I feel that for the most part it's only more noticeable because the rest of combat has matured while weaponry, in many aspects, remains somewhat immature (particularly with militaries who continue to adopt an immature mindset towards combat itself).
  7. Going to be pseudo-away for a couple days, back at college.

  8. ^ is wrong < can't believe this thread is still going v is never gonna give me up
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