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Trevor Russell

Demigod

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First Impression:

Wow! a game with monolithic creatures battling it out, Shadow of the Colossus style.

Actuality:

/me sighs. This game was a disappointment in less than an hour. Maps are flat mazes, with clear-cut boundaries. Feels like a 90's RTS with 21st century graphics. Basically, take an RTS, except without the army-like capabilities and structures, then take an RPG, except without more than 4 or so special attacks, and there you go. Gameplay is all about fighting, and with limited and clearcut paths, strategy is almost boiled down to "you go left I go right". I haven't tried multiplayer yet, but I doubt i want to. People who suceed at games like this take hours to focus on the minutia to get the best "strategy". Translation: WoW.

Bottom Line:

Waste of 40 bucks.

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