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or10nsharkfin

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Posts posted by or10nsharkfin

  1. PUBGLogoHeader.jpg

     

    WHAT IS IT?

     

    Playerunknown's Battlegrounds might make some of you skeptical but I wouldn't be posting a topic if I wasn't enjoying the game. It's a battle royale-style shooter in the same vein as H1Z1 King of the Hill where the goal is to be the last person standing against up to 99 other players, 49 other duo teams, or 24 other squad teams. You air-drop onto an island that's 8x8km large and, when you land, you scramble to pick up whatever weapons and equipment you're able to come across. You not only have to contend against other players, but you also have to outrun a blue circle, represented by an electric field that gradually closes in to a specific, randomized position on the map, as well as completely random "red zones" that are completely carpet bombed.

     

    The game itself costs US$29.99 or your regional equivalent. It has matchmaking set up for two variations of each of the three modes - Solo, which is you up against 99 other players; Duo, which is yourself and a buddy against 49 other duo teams; and Squad, which is you and three other team-mates against 24 other teams. The variations are the First Person Perspective modes which are currently going through beta but are currently active for each of the three game types. The game also features Custom servers, too.

     

    There's some character customization, which is where some controversy needs to be addressed - the game does have microtransactions in the form of loot crates that you have to buy keys for (a la Counterstrike: Global Offensive), plus you can buy random crates and clothing items on the Steam Marketplace. It affects appearance, and then it further affects your visibility in-game.

     

    I've been playing this game off-and-on for the past few months and recently started playing it a bit more, considering I have more free time while I'm in between jobs. While the game's intensely fun alone, I would like to see about getting a squad (4 people) together that would either like to try the game out, or play it steadily with me. I'm playing this game with the intention to stream each session.

  2. On 2/19/2017 at 3:16 PM, Derrener said:

    So I have almost finished my workspace project. Nothing spectacular when it comes to PC but I like the way the room came out. First some professional photos:

     

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    ssVm-8ZPA5HlvmAtJoYUEPHJJ6vjOCBtF36XxohN

     

    And a few made by me later (yes there is a mess in my room :P)

     

    TAeE0XQ_ttqIv1XU5WpwU_I5KBLNiCEEoreqyL2B

     

    Also the contents of small shelf above the desk have changed a bit:

     

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    But my favorite part is the light control panel:

     

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    F2jJ-OGjkoNGuu6Shpb8q4TW98YxCuHmJD_u0zmr

     

     

    Quote

    "It's not much but it's mine."

     

    Here's mine, updated as of today.

     

    NV2kFLo.jpg

  3. Time to update! It's been three years since my post. I've moved up to having built my own computer as of February 2015 and slowly been upgrading it ever since. I moved everything into a brand new case as of about a month ago.

     

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    Intel i7-4790k OC'd to 4.4GHz (Base 4.0GHz)

    Corsair Hydro H80i GT 120MM CPU Watercooler

    16GB DDR3 2400 MHz

    MSI Gaming X GeForce GTX 1070 8G

    MSI Z97 Gaming 5 Motherboard

    1x 256GB Crucial MX100 SSD

    1x 250GB Intel 535 SSD

    2x WD Caviar Blue 7200 RPM HDD

    EVGA Supernova G2 750w Modular PSU

    Corsair Graphite 780t Full-Tower Case

     

    Peripherals are:

    Razer Mamba Chroma TE

    Razer Naga Chroma

    Corsair Strafe RGB Cherry MX Brown

    Audiotechnica AT2020 USB Cardoid Microphone

    Audiotechnica ATH-AD700X Open-Back Studio Headphones

    Logitech C930 1080 Webcamera

    ASUS PG279Q 27" 1440p 144Hz G-Sync Monitor

    ASUS VS228H-P 21" 1080p 60Hz Monitor

  4. The time is upon us to go back to the Great War -- and experience one of the most devastating, brutal, and deadliest conflicts in human history. Early Enlisters who purchased the Digital Deluxe edition of Battlefield 1 will be able to get into the game three days prior to its release on October 21, 2016.

     

    This topic is being used to generate interest from those who are looking/hoping to participate in Ordo operations in DICE's newest offering. Will there be a group playing on October 18 with the Early Enlister program? How many will be playing on launch day on the 21st? If you are, please feel free to post in this topic with your Origin username. For those interested in buying it, Green Man Gaming sells it at 22% reduced price. The only caveat is that this is the standard digital version and will not allow for early access to the game on the 18th.

     

    Eventually if there's enough interest and when I'm financially capable I plan on renting a dedicated server in our name.

     

    Have some trailers to get hyped.

     

     

     

     

     

    You can also play as a pigeon.

     

    And here's LevelCapGaming with a quick assessment of BF1's new game mode, Operations.

     

    • Intel Core i5-4690k 3.5 GHz
    • Crucial Ballistix 8GB RAM
    • ASUS STRIX GeForce GTX 970
    • Crucial MX100 256GB SSD
    • WD Caviar Blue 1TB 7200RPM
    • Corsair 200R (Windowed) Mid-Tower Case
    • EVGA 750W 80+ Gold Modular PSU
    • ASUS VS228H-P 21" LCD Monitor
    • Razer Naga 2014 Mechanical MMO Gaming Mouse
    • Razer Anansi MMO Gaming Keyboard
    • Razer Orbweaver Mechanical Keypad

     

    20150204_085057.jpg

  5. I love that the Ordo is a community about being able to swap between games to play with everyone else (or as many people as you can) so I don't think anyone minds when someone gives up on one game to play another.


     


    But I really just sat down and thought to myself: Shit, I really need to stop promising that I'll do things for these chapters.


     


    What I mean by this is that I have a brief, but easily exploitable, history (a bad one, at that) of getting things rolling in terms of the Ordo roleplaying on one game, only to then quit that game entirely. Final Fantasy XIV: A Realm Reborn and Star Wars: The Old Republic are both victims of this, and quite honestly I'm worried that Elder Scrolls Online is going to be added to that list. I don't want it to, but I'm finding it increasingly difficult to put forth the effort when, despite trying my best to generate some interest in it, I almost never get the amount of support and assistance I try to accumulate -- after updating the original post, frequently advertising in-game, even posting off-site to try and get some recruitment going.


     


    This actually goes beyond just the vocal support of the command group of a chapter, though. This extends to the rest of a game's chapter. From experience, ideas can only go so far if nobody else contributes to their creation and application.


     


    My goal in the Ordo has been, since before we left Second Life as a platform, to create and develop a universal roleplaying segment of the community. I've passed off ideas, some of which I'd put into motion (Hell, when we were still a military community on Second Life, my OCA -- Officer's Candidacy Application -- was essentially one big document detailing an idea for a roleplaying division of the Ordo...which never came to pass, because we left Second Life). The command element of the TOR chapter can probably vouch for the effort I can put into forming an idea behind the group's roleplaying capabilities -- admittedly, the problem with that game was just simply that I was so burnt out that I didn't even want it occupying space on my hard-drive, anymore. Playing it straight for about three to four months can cause that, for me.


     


    So I'm trying to do the same for Elder Scrolls Online -- getting it started, developing it. Actively pursuing it -- and then WildStar comes out on June 1st.


     


    Hnngh.


     


    It might not be as good a game, but it definitely offers more opportunity for me to be able to actually get a roleplaying group set up and active on it. It already has a few advantages over Elder Scrolls Online -- servers, housing, warplots; I think chat bubbles? Seemingly better social features, all around (I'll have to play the open beta this weekend to get a good idea on that). Things that I wish were in ESO from the beginning.


     


    So I'm at an impasse. I want to keep playing Elder Scrolls Online, but I'm genuinely excited for WildStar. I'm anticipating a wealth of opportunities to take advantage of in that game, and because of it I might actually want to consider ending my subscription to ESO -- so that'll basically end my involvement and attempts at trying to get roleplaying kicked off on ESO (which, I'm sure, will disappoint quite a few people).


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