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Mark Karlfeldt

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Posts posted by Mark Karlfeldt

  1. Firstly, there's Wasteland 2.
    />http://www.kickstarter.com/projects/inxile/wasteland-2

    I don't know if many of you were around long ago to even appreciate the RPGs that came out of the 80's and 90's, but Wasteland was considered one of the crowning achievements of that era. So much so that the entirety of Fallout was based on it, and Fallout 2 even had direct quotes taken from the game.

    Personally, I'm sick and tired with the paltry excuses for RPGs being released nowadays. Dumbed-down offerings like Fallout 3, Mass Effect, Skyrim which are developed for the lowest common denominator, and treat the player like spoonfed idiots. Seeing Wasteland and Interplay revived is like a personal dream come true. It's pretty much the only thing keeping my interest in modern gaming alive. I already donated $65.

    Secondly, there's this unnamed "Crowdsourced Hardcore Tactical Shooter" from the same man who pioneered the original Ghost Recon and Rainbow Six style games.
    />http://www.kickstarter.com/projects/355932838/crowdsourced-hardcore-tactical-shooter

    While I was never much into the tactical shooter scene (I did play and love Ghost Recon 1 though), I know that the fast-paced and gripping titles of the previous generations have been severely dumbed down in later iterations of the series, much to the frusturation of the original fans. I've donated $20.

    Even if you aren't interested in these specific titles, give thought to donating even a small sum, as the success of these projects serves more than to just make a new game - it sends a big "Ffff you" to the publishers like Activision and EA who constantly stifle innovation in gaming in order to continue milking cash cows like Call of Duty. It could very well likely create an entirely new scene of games development, where the production of indie games is supported from the outset by the money of fans, instead of just getting returns for the end product. It could spell the return of a number of seemingly dead genres of gaming.

    Also you'll be fighting capitalism and that makes Scarlet happy.

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  2. Mass Effect 3 developer BioWare has responded for the first time to fans furious at the game's ending.

    Director and executive producer Casey Hudson explained that a "polarising" finale was necessary to get fans talking.

    Meanwhile a fan petition to change the game's endings has already raised over $28,000 (about £18,000) for charity.

    The Retake Mass Effect fan campaign has been appealing for funds to get the movement taken seriously by BioWare; money which it will then donate to gaming charity Child's Play.

    "We would like to dispel the perception that we are angry or entitled," the campaign's mission statement reads. "We simply wish to express our hope that there could be a different direction for a series we have all grown to love."

    But Hudson failed to suggest that the trilogy's finale may be changed through a patch or DLC, as Retake Mass Effect campaigners hope.

    "I didn't want the game to be forgettable," Hudson told Digital Trends. "Even right down to the sort of polarizing reaction that the ends have had with people - debating what the endings mean and what's going to happen next, and what situation are the characters left in."

    "That to me is part of what's exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it's a story that people can talk about after the fact."

    More single-player content is coming however, and Hudson said that, like other Mass Effect DLC, fan feedback will help shape its design.

    "We have some really great multiplayer content and some really great single-player content coming over the air and their feedback will become part of how we design that," Hudson added.

    BioWare also hopes fans are starting to see "common sense" over the controversial day-one DLC pack From Ashes, which includes a major slice of series lore.

    "I think a lot of the common sense is prevailing," Hudson said. "Initially, it was spun in a direction that suggested that we had taken the lore out of Mass Effect 3 and were holding it inside the DLC only, which now the people who actually have played Mass Effect 3 and the DLC they know that that's not true. So that fear was set aside and, ultimately, I think people get it now."


    />http://www.eurogamer.net/articles/2012-03-14-bioware-responds-to-mass-effect-3-ending-furore

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