Deadmon Posted November 3, 2011 Share Posted November 3, 2011 ive recently learned the basics (key is basics, and I also havent successfully uploaded yet :| ) and was wondering if anyone has any experience, and if so what they use. Quote Link to comment Share on other sites More sharing options...
Kellervo Posted November 3, 2011 Share Posted November 3, 2011 I use Maya to rig - I'm working on my avatar at the moment, and hope to have it done very soon. It's fairly straight-forward - the auto-rigging tool is extremely effective with the SL skeleton and you generally won't have much to correct aside from crevices or "hard" surfaces (like rigging body armor plates which shouldn't stretch/bend).SL's rigging supports multiple-joint weighing, which makes clothing look better - especially on the torso / legs. Not sure if ZBrush does MJW, but if it does, do eet. Quote Link to comment Share on other sites More sharing options...
Xoza Posted November 3, 2011 Share Posted November 3, 2011 I use Maya, I've watched and read a few tutorials but haven't had much luck with making it look clean, but, I'm no good at organic modeling and not pushed myself to go very far with it. Quote Link to comment Share on other sites More sharing options...