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BlackSergal

The Elder Scrolls Online

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You wanted new, uncut footage ofThe Elder Scrolls Online, and we're bringing it to you straight from the QuakeCon show floor! 

Get ready to tune in to our stream as we take on a dungeon and show more live ESO gameplay, all presented by Paul Sage (ZeniMax Online Studios' Creative Director) and members of the development team. 

WHERE: 

http://twitch.tv/bethesda 

WHEN: 

Friday, August 2nd, 1:30 PM EDT(6:30 PM GMT) 

INFO:http://elderscrollsonline.com/

Edited by Xoza
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I've been in weekend and temp beta's before and been given full access just because of my participation and presence in actually 'beta testing'. I'm not there to play the game, I'm there to make sure it's released without the issues I'll be able to find. I've always loved beta testing and breaking stuff, to later see it fixed and be able to say "that was me".


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For the time I got to spend messing around with it, it was good. Runs really smooth, feels like a Bethesda product as expected and good artwork! Filed quite a few suggestions and bug reports, it was only a stress test after all.

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with it being a beta that will get whiped I would suggest people explore the game and factions so they can get a better idea for votes ect. I say do what you want for the weekend beta :P

d

Last beta only one faction was available, take advantage of the beta, contribute and follow the NDA. Beta testing helps bring a more prepared game, so file those bug reports, it will be wiped, don't expect much except a little taste of what the game will be like. I will post how to best file bug reports when it gets closer.

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Heres some videos I found interesting for the game. Definitely looking forward to whats coming out for PvP


 


Just going to post the play list. Its got some good game play videos and info that you might not know about!


>http://www.youtube.com/watch?v=N-iQrVYc5Ts&list=PLSKvsoulJB_Y1R8H7H9bqIH3TuwgvL8G6


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to be honest, the only thing that looked like actual PVP gameplay was the bit where the door fell down and the zerg ran through. Everything else was burning map and scripted 'walk as a group in this direction, then stand here and swing your weapon while we do close in shots of a random guy flinging a fireball or a bow'


 


But I think they're in the hype building game at this point with the launch date announced.

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26 Seconds of Map Burning


22 Seconds of Logo, Release Date, and Website


--- 48 seconds (~38%) of Non Gameplay


 


24 Seconds of people standing, pointing, walking, running around out of combat


 


---72 seconds (1 min 12 seconds or 57.6%), Over half the PVP video with non combat filler.


 


There's about another 25 seconds of what I'd equate to stage fighting.


 


It's a Commercial / Hype video.


 


I, for one, am looking forward to an actual PVP video. Not so much burning maps.

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Its always going to be commercial hype before release, even the actual pre-release game play videos. They will show you the absolute best of what they have. They call it.... marketing. You don't need to dissect the video to see through their master plan of attempting to sell you a game.


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Found a Q&A on PvP with one of the devs for ESO


http://forums.elitistjerks.com/index.php?/topic/132215-dec-18th-4pm-est-exclusive-qa-with-zenimax-studios-pvp-developer-brian-wheeler/


 


Next beta test invites will be rolling around "soon" as well. So keep an eye on your inbox/spam folders!


http://www.reddit.com/r/elderscrollsonline/comments/1uiihs/next_round_of_beta_testing_will_be_soon/


Edited by Shizzerk
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Preorder stuff. Nice to see them include the PC in the whole deluxe retail pack thing with the extra stuff.


 


http://elderscrollsonline.com/en/preorder


 


60USD for Basic Digital


60USD for Basic Physical


 


80USD for Digital Deluxe (Play as imperial, Craft imperial, Get imperial horse, BFF Rings, and Mudcrab vanity pet)


100USD for Physical Deluxe (same as above +Physical goodies. Statue/book/map)


 


 


-------------


 


Tho an interesting twist, for preorders, they're letting you play any race in any faction.


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