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Inoue Katsu

Base alert levels

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Ok so the Defcon levels have been implemented in Mercury and I am finishing up the manual overrides for it, so here is the brief on what is what:

Defcon 1 - Pink alert .. by popular demand - This means bad things will happen or are already happening. Expect the worst case scenarios.

Defcon 2 - Red alert - Ongoing combat, expected hostile actions within the next few hours when it is set manually. Normal high alert level.

Defcon 3 - Yellow alert - Heightened readiness, hostiles just left or sporadic hostile encounters expected.

Defcon 4 - Green alert - All quiet for a while, nothing out of the ordinary expected. Normal sim alert level.

Defcon 5 - Blue alert - Very quiet! Party time! Hawaiian shirt Friday's etc .. Sim closed or all the hostiles are on vacation .. or something ..

There you have it.

p.s. ... if someone can make a BETTER low prim Defcon meter, PLEASE DO SO =p

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