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Everything posted by Aldotsk
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Hi there, welcome to our community. Now your soul belongs to us. Half of it at least :)
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Welcome. I didn't understand that statement but I see you've been away for far too long.
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Hello, welcome aboard Viera. Lets hope that we also get the bunny race too someday!
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Welcome Lucius!
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Sounds like you really want to get trolled like to the max
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Welcome aboard, Guilihard! Hope you'll enjoy your stay at our Free Company :)
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Cuthbert, welcome! You finally registered haha. You'll find that me and Veronica are fans of Macross. This is Anelia btw. Enjoy your stay here!
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Welcome aboard! Feel free to ask any questions if you have any :)
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I no longer have it on PS4 sadly, :c . @Indy doesn't own one either. Welcome Cozette! If you have any questions, don't hesitate to ask for help. Also, let us know if you ever own a PC to play with us for FF14 and Overwatch!
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http://us.battle.net/forums/en/overwatch/topic/20745014490 Here's a way to hope that this is happening soon for us. I'd like to propose doing OW events within the team once in a while, weekly "for fun" quick match, then weekend Custom Game or Player VS AI (Medium/Hard) match.
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You forgot @CaptainFishSticks, dont know about Jon playing.
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"The World Could Always Need More Heroes. Cheers, love! The Cavalry's Here!" - Tracer Overview We've seen plenty of First Person Shooter games in a modern warfare aspects, World War II aspects, and some explosive dynamic aspects. But we barely see cartoonish style of FPS games, excluding the infamous Team Fortress 2 of course. There aren't a lot of FPS games that interest me these days because the themes are pretty repetitive and the visuals are all the same, and the only thing that is different is slight gameplay changes and the title names. Then there was, at the Blizzcon 2014; where Overwatch was first announced where it was a replacement project from Titan MMORPG that they were working on. Overwatch is Blizzard's first time First Person Shooter game divided into four roles and have 21 characters with their own special abilities for each of them. The objective of the game in the gameplay are Assault/Control (King of the Hill), Escort, and Hybrid in which both modes are in play for one map. Because the game was released recently, it is expected to release more different types of gameplays and also more developments is to come by. Concept The concept from Blizzard have always been impressive and they always never let players disappoint in what they are creating since Warcraft, Starcraft and Diablo franchise. They've always done so much work to create amazing game environments and character designs for players to feel impressed. Even when characters are viewed to look cool, unique, strong, and even sexy. The best part about Overwatch in concepts are that the characters have their own unique abilities, animations, designs, and yet also their own background stories. Yes, each 21 characters have their own unique stories behind Overwatch. The trailers are out on Youtube by Blizzard Entertainment before the release. They were amusing and interesting to watch. Even Valve's Team Fortress 2's characters had their own background trailers too. In regards to the way characters look and they act, they have a lot of easter eggs and somewhat cameo appearance from their previously developed games such as Lost Vikings, Warcraft, Starcraft and Diablo. Like the Blizzard have always loved Dwarves and Vikings since Lost Vikings, and they've used them plenty of times in Warcraft and even in Starcraft's one of the protagonists as well. Torbjorn of Overwatch is a Dwarf looking design who uses hammers and build mechanical turrets with molten lava. DVa on the other hand is a Korean character who has the background of being the best Starcraft player in the world based on South Korea to honor the nation for having the most talented Starcraft players. Then Hanzo and Genji were used because a lot of Blizzard developers are also into Japanese culture concepts such as samurai and ninja. But, who doesn't like samurais and ninjas? The very unique concept characters I've seen so far are characters like Lucio who uses music to heal and fight against enemies, Tracer who can teleport around and shoot with dual pistols, Mei who can create ice walls and freeze enemies or even freeze herself to heal, and even Winston who is an intelligent gorilla that can use electromagnetic weapons and go berserk like Hulk. I personally loved the Overwatch concept, and I hope I could see more in the future. Gameplay Gameplay for FPS are usually generic. You have to look around a lot, you find people to shoot, and you kill them. That's how it usually works. Other than that, the other gameplay for FPS are usually the objectives in the game mode that you are playing in. The key functions, and movement of characters are definitely smooth and fast paced. As equally the same as Team Fortress 2 and Unreal Tournament series. While you fight your enemies, you can gain your Ultimate Ability gauge charged up to kill your opponents, or even benefit your allies. Gameplay Modes are pretty simple. Assault and Control modes are pretty much King of the Hill, and Assault is more related to two objective areas. You capture one as a checkpoint, then you capture the second one to win within the time limit. While Control is more divided into 2-3 rounds where a team has to capture the control point until the gauge hits 100% to win that round. After the 1st round, the winning team has to win one more win, or the opposite team has to win to lead to 3rd round for final round to see who would win. As for the other game mode is known as Escort where you escort the vehicle or an object to reach to the finals. Escort has at least 3 check points and each checkpoints will give you slight amount of extension to your time to achieve your objective. This is similar to Team Fortress 2, where you had to lead the bomb train to the end to blow up the enemy's base. Last mode is the hybrid of Assault and Escort where you would capture the point then escort the vehicle to win the match. There are some other catches such as Quick Play to join in right away, then there are ladder mode such as Competitive Play, and then there are some daily challenges that you could go for. Another cool gimmick that Overwatch delivers is that just like Team Fortress 2, the characters have their own actions, emotes, dialogues and skins. Every level up will get you a Loot Box to let you keep 4 random items that will apply to your characters gimmicks. For any additional loot boxes without leveling would be mostly paid by micro transactions. This is not pay to win however. The extra content to make your character look is your choice. Let's talk about downside. No matter how much you love the character because of design and its uniqueness, you'll realize that sometimes the character can't beat your opponent. It's probably because how other character is really overpowered or just that good, or even you are just lacking your ability of gameplay comparing to your opponent player. But there are definitely character balance issues that need to be looked over. Personal downside opinion about Overwatch is that the game modes are still lacking. Assault and Control are pretty much the same style, and escort would be the other mode that you'd play. But I was rather hoping for more modes such as Capture the Flag, or other modes such as "Bring the Objective back to the base" (Technically, that is Capture the Flag too), or even Team Deathmatch, and also unique types of Assault mode like Unreal Tournament 2004 did by riding vehicles, or even pilot a space ship to infiltrate enemy base. But that's just me. I just hope they'd add more unique game modes eventually. Other downside is that I was rather hoping for co-operative modes such as TF2's Mann vs Machine included, and not just VS AI death match. VS AI felt more like a practice than actually spending time alone for yourself when playing against other players can frustrate you. In the end, gameplay still deserves a good score and it is in its first phase. It'll eventually update more as the game and community grow. Sound/Music Sound and Music are quite fun to listen to. Each characters have their own dialogues and some characters do have their own unique language of other nation such as Hanzo, Genji, DVa, and Mei. (If I've missed anyone else, is probably because I have not played other characters too much). Though I am hoping that they'll implement more musics into each maps to fit to the theme. Not just one, but like a bit more. That's all. I also would not mind if Lucio had more musics, but also when he's being played - players can have the ability to switch the playlist of Lucio's songs. Overall The game is extremely fun, exciting and thrilling. Even if you maybe bored of one character, there are other 20 characters you can try out to meet with your satisfaction. The PC version right now is $40, then there is Origins version for PC/PS4/XBOX ONE which is $60 included with Origin skins for Tracer, Pharah, Soldier 76, Bastion, and Reaper. Is it worth the money? Well, the game is pretty much buy one time and expect to receive a lot of updates and gimmicks as you play along. Nothing like Team Fortress 2 where you'd have to buy some items to get your glamour. You get what you paid for, and it's worth every money. It's really fun, and silly to play these unique characters. The Good Unique Contents, Amazing Graphics Unique Characters with abilities Fast Paced Gameplay matches The Bad Still lacking some Game Modes Lacking some Maps Balance Issues with Characters Final Verdict Score: 9.5/10
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Final Saga: Zodiac Zeta Weapon Searching for the Sign of Zeta Zodiac Zeta! Item Level 135! So you've come a long way. You've beaten primals, collected tokens, read lots of books, killed more primals, ran dungeons, crafted things. Are you ready to all of that AGAIN, BUT THIS TIME IN THE LIGHTNING ROUND?! The next quest starts when you return to Jalzahn and begin Rise and Shine. The quest ends up with you in Swiftperch speaking to a shady specter of Gerolt's past, and boy does he have a deal for you. Super-rare mega-atma called Mahatma! He'll bind them to your weapon so you can acquire more soul energy! ...Gee, this sounds sort of familiar... All for the low, low price of 200 soldiery each! And there's only twelve of them! There are different light values for doing the same tasks this time; Primals are going to be your go-to in terms of effort/reward ratio. Each mahatma requires 40 points to collect, but don't have a heart attack yet. The light value's been tinkered with a little. (3.0's Patch Points are Updated. Will be changed once we get further information) Feeble: - Faint: - Gentle: - Steady: - Forceful: - Nigh Sings: - There's... Not a lot to this stage. You can grind in any of the same ways you did previously for Nexus, and you'll get a notification when it's time to buy a new Mahatma. It'll end up costing you a total of 2400 soldiery, but you'll likely make back most if not all of that just killing primals/doing dungeons. When the grinding is all said and done, return to Jalzahn and let the cutscenes play. Congratulations!
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Relic - Animus Level Books! Study up! Item Level 100, for real this time! Jalzahn's got big plans for your relic weapon. As nice as the new paint is, it's not making you do your job any better! To rectify this, Jalzahn supposes you should follow the path of the Zodiac Braves, and this means working hard! There's a long series of books containing the trials and travels of the Braves and you need to get cracking! Each book can be purchased in Revenant's Toll for 500 Soldiery. It used to be 1500 Mythology then 500 Solidery, and will likely be adjusted in the future as currencies change again, so get working! Each book is unique and will require you to kill 10 enemies from 10 families, totaling 100 kills, complete 3 FATEs that range from easy to rarely popping, complete 3 Levequests that are sometimes Grand Company Leves, and completed three dungeons. This is a lot to digest all of a sudden! The 10x10 enemies are strictly "get credit for killing." The Leves can sometimes be hidden by other, lesser leves being offered. Similarly, FATEs are sometimes part of a chain that aren't immediately obvious. It is highly recommended you use a website like XIVDB to know exactly what is required of you. The dungeons require you to defeat a specific boss enemy, always appearing at the end of the dungeon, but be warned! You only get credit if you are alive at the time of death! Being KO'd will result in you not getting credit in your book, and this is no bueno. You must complete NINE BOOKS, totaling 900 enemies killed, 27 leves, 27 FATEs and 27 Dungeons. You're going to need 4500 Soldiery to complete this stage and books are unique, so you can only hold ONE at a time! This is just a taste of the process, but completing each book will grant you a bonus to your Atma weapon. Once you've completed all nine books you can obtain your Relic Animus! This is an actually-statted-for-i100-weapon, but there's no time to celebrate because... Relic - Novus Level The grind is real! ilvl 110! No rest for the weary. Jalzahn's got an idea on how to upgrade your weapon, so there's no time to rest! He requires you to obtain a Sphere Scroll, which is easy! You just need to scrounge up 750 more soldiery to obtain 3 of these babies. You'll take them to Central Thanalan and obtain a Sphere Scroll pertaining to your relic weapon. Paladins again take note: You'll split inks 2:1 for your sword and shield. You don't have to upgrade both at once, but you're going to want to. Trust me. You're now going to need to infuse this Sphere Scroll with materia to increase the power of your relic weapon. In order to infuse a materia, you'll need an Alexandrite as a catalyst. Your bonding rates being at 100% but will quickly drop below that. If you explode a materia, you won't lose the Alexandrite but you will die a little inside as you lose your materia. This is where you begin customizing your relic weapon's stats! Tired of inferior secondary attributes? Erase them! Every materia you meld to your sphere scroll will replace the stats on your Animus weapon. Players can upgrade additional stats such as Piety, Determination, Accuracy, Spell Speed, Skill Speed, Critical Hit Rate and Parry up to a total of 75 points. Accuracy, Spell Speed, Skill Speed, Critical Hit Rate and Parry cap at 44 points each. Piety caps at 33 points and Determination caps at 31 points. If you stick to two stats, you're going to need several Tier IV materia to meld. Be warned, the success chance drops off very quickly on these materia and it is very possible to explode several million gil in materia gems as a result. It is possible to avoid Tier IV materia by doing a combination of three stats, and the stat difference is almost negligible in the long run. A "Budget" Novus weapon is more than sufficient! No shame in spending thrifty! Alexandrite: An Exercise in Frustration There are three and a half ways to obtain an Alexandrite gem. Completing a FATE with your Animus weapon equipped will rarely (estimated 1% or less) give you an Alexandite, similarly to how you obtained Atma.Alexandite are purchased with Allied Seals if you are stockpiling while doing Hunts.Completing a Mysterious Map objective.Mysterious Maps are awarded daily for completing this quest (Click the Link) that requires you to run Expert Roulette.Maps are also available for purchase in Revenant's Toll for 400 Soldiery each.Mysterious Maps are tricky fights; It is recommended you bring a friend to cover your butt while clearing them. Better safe than sorry, I say! You will eventually obtain the 75 Alexandrite required to fully meld your Sphere Scroll and the materia used to slot inside of it. Once you've completed the process, you're back to Jalzahn to hand everything over. Once he's done, you'll obtain a shiny new Novus weapon! Don't relax, though... Relic - Nexus Level Grind! Grind! Grind! i115! Jalzahn and Gerolt have a theory. You can increase the power of your relic by locking in souls! This surely has no moral quandary and will be fine. Soul-glazing your relic will allow you to obtain "lights" by completing almost every task in the game. Do a dungeon? Lights! Kill a primal? Lights!! Doing Coil? LIGHTS! Just killing time in PVP? LIGHTS!! As long as you have your Novus weapon equipped, finishing instances will give you lights. PALADINS, MAKE SURE YOU SOUL-GLAZE BOTH YOUR SWORD AND SHIELD.It's possible to finish one and not the other and then you have to do the whole process over again. Values and thresholds are below. There are constantly areas that grant "Bonus" light. A hard mode Primal ordinarily grants Gentle Light, but if, say, Garuda HM is the Bonus window, it will grant one stage up, resulting in Bright light. The most common tactic is to find a farmable Bright window and demolish is as much as you can in the 120 minutes the bonus is live. It is random where bonus windows go and sometimes it won't move after 120 minutes, resulting in long, long sessions where madmen kill Garuda dozens and dozens of times. There is now way to speed this stage along. Efficient grinding will only take you so far, and even at the fastest time you are still looking at sixteen hours of killing Garuda before you're finished. Eventually, though, you WILL complete your light show. Turn that junk back into Jalzahn for a super-shiny, can't-see-the-weapon-anymore Nexus weapon. Don't rest yet, though... Relic - Final Zodiac Level Zodiac Weapon! i125! First complete this quest. Finishing it will allow you to flag this, this, this, and this quest. To obtain all of the items required for these quests, players need: over 400k gil, 80k Company Seals, 6400 Allagan Tomestone of Soldiery, drops from 16 dungeons, Many 3 star HQ crafted items, many desynthesis items and some miscellaneous items. Each quest will require one bombard core, one spring water, one 100k material, four dungeon drops (only obtainable when the quest asks for them, no farming ahead of time!) and two crafted items, requiring the entire gamut of desynthesis skills. Once you complete this substantial list of objectives, you'll be able to complete His Dark Materia and be able to kill God obtain your Zodiac weapon. It's been a long time coming, but you've got a new weapon to swing around! Your Zodiac Weapon Finally Attained
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Written by Aldotsk (Anelia Sadowyn) Relic weapons! Zodiac weapons! As far as prestige among your peers is concerned, only shiny weapons from SPOILER REDACTED can compare to showing off how hard you've worked. With that in mind, let's review what it takes to get the shiniest weapon Eorzea has to currently offer! Relic - First Level Getting Started, ilvl 80 So there it is. You've hit level 50, you've done all of your class quests and you're thirsting for something else to make you stand out amongst the rest of your peers. You get clued in to going to seek out an old weapon maker, and what does he have in store for you? Why, a million tasks! http://xivdb.com/?quest/66655/A-Relic-Reborn-(Bravura) So what does Gerolt want? Easy! You just have to deliver a couple of items as directed via quest, culminating in a double-melded i55 weapon. These weapons are crafted from items found in the earliest level 50 dungeons (Wanderer's Palace and I think Ampador Keep?) and take two class-relevant melds, always two of the same. The specific melds required change depending on your class, so make sure you read your quest details in your journal! Gerolt then sends you to kill the fearsome Chimera. This is a level 50 fight with no item level sync and is generally curb stomped by currency-hungry over geared folks. The next step to forging your relic weapon is obtaining an Ampador Glyph. This is awarded upon exiting Ampador Keep (NOT Ampador City!) and is generally a formality at this stage in the game. Next, Gerolt will task you will slaying a series of enemies. They are not difficult, though it might take some time depending on your class. Gerolt's next task is to slay the formiddable Hydra. You MUST be wielding your unfinished relic at this point, so make sure you equip it! This is another level 50 non-synced fight and is routinely smashed in Duty Finder. The next stage requires you to defeat each Hard Mode primal in sequence: Ifrit, then Garuda, and finally Titan. These are again all level 50 unsynced battles and, despite having some learning curve, are routinely defeated easily in Duty Finder. It helps to admit if it's your first run upon entrance, as many experienced players are happy for the currency bonus provided by new players. After turning in the three key items obtained from the Primals, Gerolt will finally ask you for a Radz-at-Han oil. This is purchased in Revenant's Toll for a relatively cheap sum of currency, so take advantage of the pile you've obtained doing dungeons and primal fights! Once you turn the item in to Gerolt, he returns to his force and finally grants you a new weapon and an achievement! Your relic is item level 80, but there's an easy upgrade available right away! Relic - Zenith Level Continuing, ilvl 90 No one is satisfied with an ilvl 80 weapon. Let's make it better! Purchasing three Thavnarian Mist items will allow you to improve your relic; Just "talk" to the forge next to Gerolt with the item in hand and trade it in! For you aspiring paladins out there, you still require 3 items to upgrade your sword and shield, but it's split 2:1 for your items. Yes, you can upgrade your shield before your sword for one Mist, but you're going to want to do both! This is the easiest upgrade stage of your relic process. Breathe easy, it's about to get serious. Relic - Atma Level Atma! Item Level "100" Progressing your relic is a "simple" matter of beginning this quest right near Gerolt. It will task you with obtaining a dozen Atma, crystallized essences of enemies obtained by completing FATEs with your relic weapon equipped in specific zones. Atma and Zones Central Shroud: Atma of the MaidenSouthern Thanalan: Atma of the ScorpionUpper La Noscea: Atma of the Water-bearerEast Shroud: Atma of the GoatEastern Thanalan: Atma of the BullMiddle La Noscea: Atma of the RamWestern Thanalan: Atma of the TwinsOuter La Noscea: Atma of the LionLower La Noscea: Atma of the FishNorth Shroud: Atma of the ArcherCentral Thanalan: Atma of the ScalesWestern La Noscea: Atma of the CrabAll you need to do is complete a FATE with your Relic Zenith equipped to have a chance at the item dropping. It isn't guaranteed, nor do you need to "win" the FATE. You don't need Gold medals or anything besides participating in a completing FATE to have a chance at your Atma! Yes, you can farm multiple sets of Atma at one time! As long as you have ANY Zenith weapon equipped, you can obtain an Atma from a FATE. Once you obtain your twelve unique atma and turn them in back at Jalzahn, he will turn your weapon from Relic Zenith to Relic Atma! The item level will jump from 90 to 100 and it will get a nice new paint job, but hey, what gives? These stats are the same exact as they used to be! What's the big idea?!
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For those who want to play this game and you need help with registration, please PM me or speak with me. If you need to arrange it through online chat on TS3, you can also set up a time with me as well.
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Feel free to message Odin or me on TS3 in the future. I can probably register for you using Teamviewer or something.
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Did you go to this site? (http://arks-layer.com/index.php) Once you go there, download the tweaker. You don't download anything else. Then you start doing the installations as the tutorial says in the client. -DO NOT OPEN THE PSO2 OFFICIAL CLIENT. OR YOU WILL SCREW IT UP.- If you did, uninstall and delete the folder and reinstall it. Odin didn't have issues, and neither did I. If you followed the tutorial, it should be all good, man.
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Feel free to add me on PSO 2 in ship 2. ID: 10200889 - Aldotsk My character name is currently Miflenia
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The gameplay is a lot faster and has more open world field to it, Xoza. If you had issues with that. There are more than just four levels of dungeons too. The missions are similar to Phantasy Star Universe / Portable than PSO 1.
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