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Everything posted by Inoue Katsu
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Yea what Keller said, more info has been released over the past weeks .. I'm kinda psyched about this one too.
- 26 replies
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- Not that 2kGames Crap
- XCOM
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^ THIS! 14 and a half more hours till it unlocks right? it said march 8 0:00:00 but i can never remember if that is 1 second before march 8 0:00:01 or 1 second after march 8 23:59:59 .... i guess I'll found out when i get home :-)
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Coming up on 6 years in June =p
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ATTN (NC)OIC's - New mercury command
Inoue Katsu replied to Inoue Katsu's topic in General Discussion
We found out whats causing the OIC not to stick too. As a temporary workaround while i try fixing this the person who keeps getting removed as OIC just needs to tp out and back in to Titan again. The biggest problem seems to be is that LL's 'user left region' messages are occasionally delayed. -
From my awesome forum based manual, command is in local chat or IM's (no comms yet) This works for anyone who is OIC or any officer.
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I STILL PLAY THE OLD DOS GAME! And 'Xcom UFO Defense' was the American name, the actual name is 'ufo - enemy unknown' :P I remember having this game on 3 3.5" disks when i had a 286, making fresh copies *every* 6 months till i got a 386 so I could play it, there is also an open source one which is promising but the lack of destructible environment is a bit of a downer, i used to level the whole area when dealing with dangerous aliens that were sneaking around. I thought Firaxis was making a top down shooter like the old game and not an FPS ?
- 26 replies
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- Not that 2kGames Crap
- XCOM
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Im still floating around Jita, mostly training up 30 day skills as I'm kinda occupied with too many other games.
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Klingon is missing too.
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Dutch is the only one that matters ... and Frisian.
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Well its more RPG then WoW is for sure.. So far I'm still positive, the old SWG was more fun and dynamic though with its wide assortment of skill trees .. but SOE NEEDS TO DIE A HORRIBLE SLOW AND PAINFUL DEATH!
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Computer Builds: Specs, Consoles & Suggestions
Inoue Katsu replied to Timmahy Widget's topic in Tech
Nrom, that computer is going to give you a nice electricity bill =p I'm waiting for the x79 that is coming out this month. SSD as windows disk, as much ram as it'll take (4GB Ramdisk for SL cache =p) I *might* raid0 2 raptors as a non important data game disk (because i already have those disks) and a 2tb disk for storage/download. The performance difference between 1 or 2 cards imo does not warrant having 2 cards when you look at the price .. i *might* put in a 590 if i feel like spending .. or just keep my 570. -
I got this working now thanks :-) Now I'm looking for a good how-to on how to load an existing page into a div with Ajax =p I dont want to use frames.
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Its not.
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True, but thats besides the 'keeping scores high artificially' thing. What Cyphre said pretty much sums it up.
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Computer Builds: Specs, Consoles & Suggestions
Inoue Katsu replied to Timmahy Widget's topic in Tech
I've had really good experiences with EVGA too when it comes to graphics / motherboards and especially warranty. They cost a bit more but its quality stuff. -
Computer Builds: Specs, Consoles & Suggestions
Inoue Katsu replied to Timmahy Widget's topic in Tech
AMD cpu's specifically are just fine, nothing wrong with the cpu itself. Its the chipsets that are for AMD that are horrible.My first AMD (k7 1.33Ghz) ended up under a sledgehammer, my 2nd attempt after being persuaded that all the issues were gone was one of those dual core amd's on a nvidia 680i chip .. I lit that on fire. Drivers have always been a major issue with any AMD capable board. Same goes for ATI. The only intel chip that ever gave me any problems was an 875, and this was probably because I might have bend the board too far with the cooling >.> A series of workstations where i work have dual HD6450's .. and they have driver issues. Nvidia isn't perfect either, but usually when a software problem is fixed, it'll stay fixed. Most physical card problems have been caused by bad design on the brand and not nvidia themselves. But if you really want to mess up a system, add a creative pci card, not sure how the new pci-e cards are.. but i keep putting one in because of the front 5" bay module. I used to buy MSI motherboards but around the introduction of the core duo those started showing problems. Asus usually means you WILL have compatibility issues if you are not very careful with what you buy. Especially the 'special' boards are very very picky with what you plug in. So far Gigabyte has always worked for me, Mercury runs on a computer with a gigabyte board as well because the Asus one would not see the hardware raid controller. My previous intel board with a 9x00 quadcore was gigabyte too .. my current asus rampage board has .. you guessed it, compatibility issues .. It won't see most brands of RAM but *thankfully* it IS stable. Next board with be a gigabyte x79 with the 8 ram slots once it gets released >.> Which is another thing, when sandybridge gets released older things will starts to drop in price. Also Nrom, I still have my P200@233mmx computer with a Matrox millenium 2 PCI 4mb card and 2 12MB voodoo 2 cards :D Before the voodoo cards I had a Matrox PowerVR which was totally awesome for Quake 2, because it could not render any kind of fog I could see clearly over the map and rail people in the nose. The colored lighting on the PowerVR was far better then the voodoo's though. You'd actually have light and not like it was glowing paint. Aand back on topic, keep saving if something is just out of your price range instead of buying something lesser, you will end up being able to buy something newer and better then what you are aiming for now instead of having something that in reference performs even worse then if you would have gotten the better card right away. You'll end up upgrading sooner again and spending more money then you would have had if you had saved a little. -
SL does not like it when DNS gives out. This is why i have my own DNS server >.>
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What i like most about MW3 is how its review scores are being kept high artificially everywhere. 10 'critic' websites give it a score of like 90-100, 500 'fanboys' give it a score of >6, 2000 people give it a score of <3 ... yet the listed score is an 8.8 ..hmmmmmmm
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So how does pvp work on those pvp servers ? Everything is free game or more like SWG where you had to enable pvp ? I got a beta invite but no download link and what not >.>
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They made some odd choices somewhere i agree.
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by 3rd level i mean: ((fear my awesome ascii art ... if it borks IT LOOKED GOOD ON THE EDIT SCREEN) [font=courier new,courier,monospace]+------------------------+ | Level 1 +-------------------+ +---------------------| Level 2 | | Level 1 +-------------------+ +---------------------| Level 2 +-------------------+ | Level 1 +----------------| Level 3 | <----------------- 3rd level menu +------------------------+ +-------------------+ | Level 1 | +------------------------+[/font]
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I hate html almost as much as i hate vbscript and clowns. The magic of css is eluding me atm because most of the tutorials assume you're on the same expertise level as they are right from the start. Kinda like my old math teacher. What does the comma do in ul,li ? or the > ? And if i'm reading this right, a 3rd submenu would start with 'li.folder ul ul { }' and then 'li.folder ul ul li { }' for list items under that ? The css that i posted is what i have now, and its a good working 2 level menu even though i need to tamper with the colors still. Tech first, then prettifying.
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Does anyone have any decent CSS skills ? I'm having trouble with creating a CCS only vertical menu, I have a 2 level menu template that is easy and not overly complicated .. but I need a 3rd level. I'm baffled by the oddness of css and have no idea wtf im doing, so If anyone knows how to get this done in css .. body { behavior:url("csshover3.htc"); padding: 10px; } * { font: normal Verdana, Arial, Tahoma, Sans-Serif, Helvetica; } ul,li { display: block; margin: 0; padding: 0; border: 0; } ul { width: 250px; background: #fff; list-style-type: none; } li { position: relative; padding: 0px; z-index: 9; } li.folder { font: normal 11px/16px Verdana, Arial, Tahoma, Sans-Serif, Helvetica; padding: 2px 0 4px 15px; background-color: #EFEFEF; border-top: 1px solid #FFFFFF; border-bottom: 1px solid #CCCCCC; } li.folder:hover { z-index: 10; background-color: #EFEFEF; font: normal 11px/16px Verdana, Arial, Tahoma, Sans-Serif, Helvetica; } li.folder ul { position: absolute; display: none; left: 130px; /* IE */ top: 5px; } /*Inspring 2e menu*/ li.folder>ul { left: 200px; } ul.level1 li.folder:hover ul.level2 { display: block; width: 200px; } a { padding: 2px; text-decoration: none; width: 100%; /* IE */ } li>a { width: auto; } li a.submenu { background-color: #EEE; padding-left: 10px; font: normal 11px/16px Verdana, Arial, Tahoma, Sans-Serif, Helvetica; display: block; border-bottom: 1px solid #FFF; padding-top: 3px; padding-bottom: 4px; } li.explain { font: bold 11px Verdana, Arial, Tahoma, Sans-Serif, Helvetica; background-color: #DCEAF9; border-bottom: 1px solid #FFFFFF; color: #6699CC; padding-left: 10px; padding-top: 4px; padding-bottom: 4px; width: 190px; } /* Hide from IE5-mac. Only IE-win sees this. \*/ * html li.explain { width: 202px; } /* End hide from IE5/mac */ a:link, a:visited { color: #666; } a:hover { color: #00f; } #menu { border: 1px solid #ccc; margin: 0; padding: 0; width: 250px; /* Top menu width */ } #link { font: 11px Verdana, Arial, Tahoma, Sans-Serif, Helvetica; padding: 0px 0px 0px 20px; margin-top: 15px; }
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Somebody finally found a good use for twitter:/>http://twitter.com/#!/RealTimeWWII This is kinda interesting to follow and read, WW2 how it happened in 'real time'
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