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SalemAdams Wobbit

The different phases of development

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I've noticed some people don't know what some of these development phases are, and have to have theme explained a bit. This is here for a quick explanation.

Alpha - This is just getting started, often times REALLY BUGGY and wanting to get features out. This is also when you start seeing new features being implemented while still under development. Nightly builds are usually of this quality.

Beta - More refined than alpha builds. Often times, buggy, may have new features come in or some adjustments to features, but at this point, it's more concentrated to get the software bugs out and get it to the next phase.

Release Candidate (RC) - These builds are close to being released and usually have little-to-no major bugs in the software. It's usually ready for the general public to try out and use.

Release/Stable Release - This is the last released build that doesn't fit in the above categories. This can also be called "going gold" or "sent to manufacturer." Once you've reached this, the next version starts back at the top, with Alpha, sometimes starting with modifications of this build.

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Good think for Munitorum personnel to know, or those interested in phases of digital development. (Yes this includes SL stuff, even though it's an object you run around in SL, it's still a digital object and generally follows these stages.)

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This is actually the general scheme of release process for everything. Even if not intentional.

Something is made, if non scripted items the "alpha" is generally the conceptual and first takes on something, not generally distributed and just shown in WIP or demo in-world. Its the initial existence made for critique and subject to large changes.

Beta / RC are blended and is when the idea is fully realized and is sent out to select group or friends for trial. Changes expected, "fine tuning"

Release is obvious, the initial "completed" product. While it may get unforeseen updates later, its the final product.

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