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Kristian

Ordo
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Everything posted by Kristian

  1. i already changed my statement about the goto tools in combat in the comment section ( once they are done moderating it etc)
  2. i have no idea if the ordo has been beaten yet. i haven't seen any pics of it tho. But reason why is posted this is because the AN claims that they haven't been defeated since like 2006. Some others even claim that they have never been defeated.
  3. i agree and i also want to get back on topic since spartans and roman were both epic but have nothing to do with with our sl groups. your sl army can have a nice theme or being based on great things and still fail so i personally consider arguements as "my army is better than yours because they pwnd you inrl"as invalid. And yeah i know i used them myself but i wasn't the one starting about anyway. Well personally i always enjoyed combat with spartans and no matter how often bruno says i am lying. i heard from many spartans that they enjoyed it as well.I often wonder how your men can be that relaxed while bruno himself hates us more than anything else.
  4. okay some of you might have seen this already but mercz attacked AN and made a video of it . Operation was Called "Crucify This!" referring to the AN's only main assault "operation Crucifex" usually i am skeptical about these kind of video's but after seeing this i can't conclude anything else than that AN indeed got shoved with its face over the concrete. Enjoy ...the lag in that video. http://www.youtube.com/watch?v=RRyBjTZlaUs&feature=related
  5. if all other arguements fail we simply end up with using old history? If you really want to do that i'd like to point out that sparta and all of greece was conquered by the romans.
  6. i am willing to apply for the job with an eye on my former career in the mercz and that i still have landrights and officers rights etc there. [10:46] You: i applied to the job with an eye on my former mercz career [10:46] Blade Syakumi: About time. [10:46] Blade Syakumi: Nice. [10:46] Blade Syakumi: I'd like working with you.
  7. [10:01] Tracy Laszlo: Well - we always like a good fight!!! And again - thank Aryte and your guys for us - we like an honorable fight for sure - you guys are good!!! [10:01] Tracy Laszlo: O yah - the Praeda is awesome fore sure!!! NICE!!! that's your AD commander right?? 9:46] Kristian Kit: how is sparta compared to the ordo? [9:47] Splinter Batz smiles. [9:47] Splinter Batz: Ordo are SO...SO much better. 9:47] Splinter Batz: Ordo= [9:48] Splinter Batz: Organised, skilled, friendly, enjoyable...Pretty perfect. Fault: Attacking times. [9:48] Splinter Batz: Basically, they are great! was officer in your army at the time, hell he still might be. well i could go on but i am not going to take the effort of reading trough piles of chatlogs just to convince you that you just embarressed yourself
  8. okay from what i understand is that we are banned again because we have more numbers. Also on a side note. you need to forgive me for laughing my ass off about how butthurt you are about the aryte doll in your chair. You are the same bruno that accuses us of being butthurt on the youtube comment sections right? Apparently this is also the same bruno that accused us of hiding behind banlines. Funny thing is that all of your officers i talked to admit that the ordo gear is fair and that the accusations of us being greifers is bullshit. We've tried it with your group bruno. I personally spend a lot of time to improve the relationships between our groups but i give up. I wish you all the best with standing guard at other people's bases from now on and doing whatever makes you feel honorable to make up for this weak decision. ( i expect the "BUT U BANNED AN'Z arguement now). As you must have heard by now. We didn't ban AN because of their numbers but because all the other major groups felt that AN should grow to sense.
  9. [23:49] Aryte Vesperia (COM) sniffles. "I remember when Kristian was a wee Ordo enlistee . ." [23:49] Aryte Vesperia (COM): THEY GROW UP SO FAST. [23:49] Johann Wilberg (COM): X [23:49] Kristian Kit (COM): ..lol [23:49] Mason Heiden (COM): pats Aryte's shoulder...
  10. Just to give you some insight in Vanguard. This is one of their tactical notes they send to their units. Bringing tactics to the battle field can makes numbers not see as heavy. Allowed maybe 2 or 3 soldats with skill to take down 8+ with mabye only loosing one person. Here we will be covering some basic tactics that should be used. Ambushing/suprising - Probably zee of the most basic elements in using tactics in combat. Just jumping onto and un suspecting opponent would be considered this. Any plan that requires you to catch your opponent off guard. Such as hiding behind a wall. Then wasting them as they come around. Flanking- Basicly getting behind the enemy and setting off an ambush. Were all their trooops are looking one way, you come in and take them all out before they know what hit them. Now that we have breaching charges, this tactic becomes alot easier. If they are in a building just breach behind them and your set up with them wondering whats going on. Although taking the time to get behind the enemy may take longer, it ~usually~ pays off. Distribution- When you are out on the battle field, you may notice you have plenty of allies about you. And lets just say a hostie throws a nade at your feet. With lets just say 5 other people around you. How does that end... Not well. Speading out the numbers of our soldats is very important. If you are to charge a base. You stand a much better chance completely spread out. Charging- Charging should only be conducted if an area is nearly clear. Or you have support fire heavy streams of fire upon the enemy to keep them hiding. Charging blinding into an open field with no cover, will only get you killed. Friendly Fire- SERIOUSLY. Before entering into combat try to figure out what everyone else is doing by taking a moment to see where they are moving and etc. So you can route their movements and not shoot them. ------------------------------------------------------------- Now into discussion as far as the sim goes. Ways to prevent people from cheating and recognizing cheating itself. #1. You can run along sim borders. If you see avatars moving along the N S E W positions on the map you kill them immediately. They'll be easy to pick out, out of sight and out of weapons fire range. Camera pan if all else fails and see where they're at. #2. Dealing with mass invasions is easy, a single bomb from a Viper, Reaper, or Kriss will ruin anyones day, even in lag. So heres what you do. Suicide - Fly in, drop a bomb, if it kills you who cares, youll get your target and anyone near them. I also encourage use with grenade launchers. Shoot walls, shoot buildings, anything you can to take out the people inside. They fail somewhat in lag, so make up with quantity. If all else fails, use the AD to whore bombs on where people are teleporting, itll fuck them over greatly. #3. When you clear a room, remember this - Idiots like the merczateers and Blackwatch just love to delay TP, this means they send multiple TP's to friends so they can constantly come back even when nobody else is there, at a later date. SO here's what you do to stop this - (1. Drop landmines in that room. Dont forget to delete them later. 2. Stay there for 2-3 minutes and kill any idiot who comes back.) #4. Set your spawnpoints randomly around the sim, but not near the hub or ANYWHERE on the W side. Ill demote for it. Randomly set your homepoints in strategic areas along the base, different levels of the main HQ, etc. Make it so they cant spawncamp you in one place, it's really easy to prevent. #5. Pay attention to the fact we have a space station with ICBM's pointing down at the sim. This means if theres ever a mass/major occupation I will be launching our tactical weapons down, to immediately purge the sim of all life, for the retaking from the station. Yeah, thats right, for the enemies who I know will read this... Christoph has nuclear weapons capabilities now, and yes, congratulations, you get to be victims to my slaughter with them while in Supox. #6. Walls half the time mean shit in H4. You can fire through them with low vel, or enough bullets, whatever works. This means if you see someone go behind a wall, shoot at it again and again until that green dot goes away. There are no walls thick enough in supox to stop bullets. Even 10m fails sometimes. #7. Air division - If you see people getting planes and fleet ships ready, make sure to fly your ass over the HUB And wait for them to get up to altitude, then hit them with an Einstein. The einstein isn't dodgeable unless you're constantly avoiding, so constantly fire them every 8 seconds when you're near an enemy craft. Air superiority is easy as shit to hold. ------------------------------------------------------------- CHOKEPOINTS: These help us defend, but will rape anyone who tries to use them to attack. Read and look. The very classic. On top of the ridge sorta deal. Although primative, for those of you that enjoy long range. I would suggest this location. You may have no aerial cover, but ground forces will have a very hard time taking you down if your position yourself right. This is a very key point in our defenses as from seeing from attacks, others like to drop ship up onto this location. This location not as high up as the previous, also applies in the same way. But if needed soldats in this location can quickly move to the ground and take to the streets. As well as move up the building if anyone has somehow entered. Using these first two locations together to route an enemy group trapped in the middle of the building, proves to be rather usefull. This location in the west, is a very important choke point. If we lock this route down with infantry, it clears out any ambushes that could occour on our other locations. As many people try to leave the hub and come around this way. These buildings are the some of the closer to hub. Keep in mind, shooting into the hub is VERY BAD. This is another location that is key to locking down. The key point behind it, is to stop any "rushing" troops that go blindly into combat, or any that hold them selves up in the building opposite. This location just next to the previous one, this location not as key, but still important in our defense. The troops here should be catching any stragglers that make it past the other locations mentioned before. This warehouse, is another extremely important location for our troops to defend. It provides great cover, as well as great fire positions from the windows. The hostiles with breaching charges also tend to take the northern route and enter through his building. Covering this building fixes that problem. This group should also be keeping the northern side of the streets clean, as well as anyone trying to make their way to the main buildings from the north side.
  11. this is my fault. i found out about the guy and i simply didn't notfied aryte while it was my responsibility to do so.
  12. god , is titan that old already. I remember us building the first city setup while the sim was builders access only like it was yesterday
  13. okay , i haven't thanked any people in this topic myself so far. This is because i've been in the ordo for a while now and i have to say that the ordo has improved a lot by efforts of new and long running members. I simply don't know who to thank but i will mention some of them. First i like to thank Diablos Korobase. you get a lot of shit thrown in your direction for having horns, not having your merits alligned properly etc. Despite all this you remained loyal to the Ordo in an very admirable way. Kudos to you Then i also like to thank jester for actively recruiting his whole familly . i hereby recommend you for the Recruitment Merit. It's good to see that someone wants to create a healthy atmosphere here by recruiting individuals that get along with each other. I also want to Thank Lestat Umarov and Sosarin Demar. You are both new but great additions to the ordo. Some of the best i've seen in a long time. I think i don't even have to mention your efforts for this group cause everyone that isn't living under a stone must have noticed them by now. There are so many other enlistee's that i like to thank but you know who you are and i don't want to make this post to long. I also like to thank Rei Kuhr for doing an outstanding job on running astra under josephs supervision. I like to to thank the persons that i have been co operating with for the Schola Command. Such as Yoko Puff,Kitsy Bunnyhug and intus infinity. All of you have greatly contributed to the ordo as a whole. Last but not least: Aryte Vesperia. for keeping up with thousands of IM's notecards and whatever the job may bring you.I've been in the Mercz, i've been offered positions in vanguard, the AN, sparta SLSN etc but i can say that i am most proud to serve you sir. You are the best leader i've seen in sl so far. Thank you all
  14. kudos to him indeed...but i still hate the guy
  15. i figured we would make these kind of things as a response as well. But i don't think you should judge,tease or make fun of people that are disabled or havea deformed face. They can't help it in the end. If you want to judge him by his actions i am fine with that but can we please judge people on valid terms instead of how they look like , i might be the only one to make such a problem out of it but let's say i have my personal reasons.
  16. It's good to have them as allies in my opinions as long as they sort of keep a standard to keep up with discipline, training etc. Gesture spamming noobs that like to rez freebie bikes aren't favourable in my opinion.
  17. Thank you and Congratulations to all off you guys :)
  18. AN is not as big as it once was
  19. good to have this cleared up. i had some problems with another duplicarius earlier. this person was recently promoted to terra duplicarius and not wearing an officers suit and the Ordo Personell tag. We got attacked and i assumed command. I had the feeling he was a bit pissed off because i commanded the ground troops because he felt it was his job. So i took astra command at that very moment.
  20. is this to get more posts eazy or?
  21. Sesquiplicarius, i had that for dinner last night i believe. no serious. I think it is very good that we put more roman elements in our structure. altho these these names are really complicated and things like veteranus (veter-anus) and Sesquiplicarius will give our enemy a good laugh i still love it. Also it is good to see we have more ranks now.
  22. yeah this is a step in the good direction. First you get born, you learn to walk,you go trough combat training,you join terra and when you are truely veteran you are finally ready to join Astra.
  23. okay this is basically for Aryte so he knows who has wich merits and can stop apologizing for handing out merits people already have. Keep on topic please. i start , In no particular order Achievement Merit Astra Ace Merit Architect of Unity Merit Instructor Service Merit Recruitment Merit Comrade Support Merit Administratio Qualification Merit Basic Training Merit Operation Persectus Campaign Ribbon Black November Campaign Ribbon Also Here is the Merit arrangement because i felt it belongs in this thread. The Ordo Imperialis Merit Arrangement; Reference Updated: 03/08/08 ----------------------------------Extend to this length-------------------------------------> The currently available standardized awards are listed below, in order of prestige. 1) (The Imperator's Star) - Awared for paramount sacrifice and selflessness toward the group. Holders of the Star are admitted to all equipment, regardless of cross-branch restrictions. Awarded at the discretion of the Imperator. 2) (Merit of Honor) - Earned by the most respectful and diligent within the group. The Merit of Honor is a badge of loyalty, given to those whom abide and live through the guidelines of the organization. Awarded at the discretion of the Legionary Council. 3) (Ordo Achievement Merit) - Provided to those whom have accomplished a general feat worth noting within the Ordo Imperialis-- whether that is longevity of service without conduct concerns, dedicating one's self to guard duty, etc. Primarily designed as a commendation to catch-all worthy circumstances. 4) (Architect of Eternity Merit) - The second of the series of merits awarded to individuals responsible for providing contributions to the Ordo Imperialis in the way of material development. Consider to be higher in prestige to the Architect of Unity, as one must have the AoU to achieve the AoE. 5) (Architect of Unity) - An award specifically designed for the building staff of Ordo Imperialis. It is given to those whom have dedicated their repeated time and efforts toward constructing the all too important materials for the group. 6) (Praetorian Service Merit) - An award reserved for those whom serve or have served among the Praetorian Guard. 7) (Administratio Qualification Merit) - For individuals whom have reached the Administratio denotation within the Ordo Imperialis, recognizing their ascension into the class of administration. 8) (Alpha Contubernium Merit) - An award for those whom have been honored as members of a legion's primary contubernium. 9) (Ace Pilot) - The flight badge distinguishing a pilot as an Ace within the Astra, based off of their ability to perform in aerial combat. Awarded at the discretion of the Legionary Council. 10) (Battle Prowess MK2) - A merit available to individuals whom have already received the "Battle Prowess" denotation, but continue to perform above standards on the field of combat. 11) (Battle Prowess) - A merit earned by those on the ground whom have shown their talents on the battlefield. Awarded at the disrection of the Legionary Council. 12) (Marksmen Merit) - Whether it is with a pistol, a rifle, or a 20mm Gatling . . . this award is allotted to those whom just can't help but hit a target. 13) (Mechanized Qualification Merit) - An award provided to those whom are able to pilot the mechanized portions of the Ordo Imperialis, such as the Punisher. 14) (Instructor Merit) - Awarded to individuals within the organization whom have served with the Schola as an instructor for at least a month. 15) (Recruitment Merit) - A badge given to those whom have showed their prowess as a recruiter of quality members for the Ordo Imperialis. 16) (Comrade Support Merit) - Awarded to individuals whom have upheld the allies of the Ordo Imperialis on and off the field of combat. 17) (Prior Service Merit) - A limited award earned by individuals who served within organizations leading up to the Ordo Imperialis, such as the NOI, the VC, and the AN2. 18) (Basic Training Merit) - Provided to all individuals whom complete Schola instruction, denoting their induction into the Ordo Imperialis proper. 19) (Black November Merit) - Awarded to those whom were enlisted within the Ordo Imperialis during its reopening in November of 2007. 20) (Operation Persecutus Merit) - Campaign ribbon awarded to those whom contributed to the assault carried out during the week of 02/28/08. Merit Arrangement o) Merits may only be worn upon your dress uniform. o) Merits are arranged in rows of three, situated above the right breast (if facing yourself). o) Merits are arranged beginning with the first centered, the second to the right (if facing yourself), and the third to the left. o) Refer to below diagram for assistance in numbers greater than three. o) Merits are arranged in order of the most prestigious to the least prestigious. Merit Order o) If stacked at full breast, with all available merits displayed, it would look something like this. Keep in mind "N/A" is a blank space, this is if you are facing yourself, and each number corresponds to the list above. [--(N/A)--][--(1)--][--(2)--] [--(3)--][--(4)--][--(5)--] [--(6)--][--(7)--][--(8)--] [--(9)--][--(10)--][--(11)--] [--(12)--][--(13)--][--(14)--] [--(15)--][--(16)--][--(17)--] [--(18)--][--(19)--][--(20)--] o) If you had one merit, your arrangement would look like so: [--(N/A)--][--(1)--][--(N/A)--] o) Two merits: [--(N/A)--][--(1)--][--(2)--] o) Three merits: [--(1)--][--(2)--][--(3)--] o) Four merits: [--(N/A)--][--(1)--][--(N/A)--] [--(2)--][--(3)--][--(4)--] o) Five merits: [--(N/A)--][--(1)--][--(2)--] [--(3)--][--(4)--][--(5)--] o) Six merits: [--(1)--][--(2)--][--(3)--] [--(4)--][--(5)--][--(6)--] o) Seven merits: [--(N/A)--][--(1)--][--(N/A)--] [--(2)--][--(3)--][--(4)--] [--(5)--][--(6)--][--(7)--] o) Etc.
  24. *pushes keno away a bit and takes the seat next to him* * throws little rocks as the mean kids that have candy* No srsly. Congratulations to you all ;)
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