Aryte Posted February 24, 2010 Share Posted February 24, 2010 Please remove (not lock--actually REMOVE) click scripts from your avatar. They are unnecessary latency. Sames go ear/tail/whatever twitch. Quote Link to comment Share on other sites More sharing options...
Syl Kiranov Posted February 25, 2010 Share Posted February 25, 2010 In case anyone is curious about what's the difference between actually REMOVING a script and just disabling it, all scripts (even efficient ones) will eat up a small amount of script time and server memory, even when they're disabled. It may seem minor but it all makes a difference when the sim starts to choke in heavy combat. Quote Link to comment Share on other sites More sharing options...
Marc Gravois Posted February 28, 2010 Share Posted February 28, 2010 In case anyone is curious about what's the difference between actually REMOVING a script and just disabling it, all scripts (even efficient ones) will eat up a small amount of script time and server memory, even when they're disabled. It may seem minor but it all makes a difference when the sim starts to choke in heavy combat.when you say disabling do you mean unchecking the "running" box? or will doing that allow the script to remain in the object and not take up script time Quote Link to comment Share on other sites More sharing options...
Tiridates Mikadze Posted February 28, 2010 Share Posted February 28, 2010 Which is why when I say "hey, we're under heavy lag, let's REMOVE our AO's and holster/slinged weapons" it can make some difference on a larger scale. Quote Link to comment Share on other sites More sharing options...
Tsume Xiao Posted February 28, 2010 Share Posted February 28, 2010 I suggest making a copy of your parts and make a folder and rename the copies "<Name of part> - Scriptless" :o Quote Link to comment Share on other sites More sharing options...
Gulliver Carpool Posted February 28, 2010 Share Posted February 28, 2010 Is there any trick for wrangling scripts of items that are no mod? Sizing scripts that are in every damned prim of a shoe for example. Quote Link to comment Share on other sites More sharing options...
Cygna Posted February 28, 2010 Share Posted February 28, 2010 The latest Emerald Viewer release (Emerald_Viewer_1.23.5.1632.exe) has a feature to access script count on any avatar via the right-click pie menu. This is helpful for determining how many scripts your avatar is running at a given time. Quote Link to comment Share on other sites More sharing options...
Lestat Umarov Posted February 28, 2010 Share Posted February 28, 2010 Is there any trick for wrangling scripts of items that are no mod? Sizing scripts that are in every damned prim of a shoe for example.I have a script for that if the object is modify. If not you're a bit out of luck. :c Quote Link to comment Share on other sites More sharing options...
Syl Kiranov Posted March 1, 2010 Share Posted March 1, 2010 Is there any trick for wrangling scripts of items that are no mod? Sizing scripts that are in every damned prim of a shoe for example.If an item is no-modify and has resize scripts, quite often the resize scripts have a self-delete function you can select from the menu. Naturally you will only want to use that on a copy of the item. If there's no delete function (which is pretty rare) then contact the creator and ask for a refund, because it's completely retarded to have resize scripts in your attachments after you've already set them to the correct size.Also RE: setting a script to not running... don't do that. Delete the scripts. Quote Link to comment Share on other sites More sharing options...
Marc Gravois Posted March 1, 2010 Share Posted March 1, 2010 I deleted my blink scripts... perhaps my reaction time will increase :D Quote Link to comment Share on other sites More sharing options...
Jester Spearmann Posted March 1, 2010 Share Posted March 1, 2010 Just as a curiosity, what about the scripts for the invisiprims in digi legs and such (for the furs) Quote Link to comment Share on other sites More sharing options...
Trevor Russell Posted March 1, 2010 Share Posted March 1, 2010 Just as a curiosity, what about the scripts for the invisiprims in digi legs and such (for the furs)Why do these need scripts?An invisiprim script sets the texture. Once set, the texture doesn't need to be changed, it is permanent (unless you fuck up and change it). As such, a script isn't needed. If you have digitigrade legs which still have scripts...i'd recommend removing them, because the builder didn't realize this. Quote Link to comment Share on other sites More sharing options...
Marc Gravois Posted March 5, 2010 Share Posted March 5, 2010 Why do these need scripts?An invisiprim script sets the texture. Once set, the texture doesn't need to be changed, it is permanent (unless you fuck up and change it). As such, a script isn't needed. If you have digitigrade legs which still have scripts...i'd recommend removing them, because the builder didn't realize this.thanks for this, i deleted all my invisaprim scripts =3 Quote Link to comment Share on other sites More sharing options...
Gulliver Carpool Posted March 5, 2010 Share Posted March 5, 2010 If an item is no-modify and has resize scripts, quite often the resize scripts have a self-delete function you can select from the menu. Naturally you will only want to use that on a copy of the item. If there's no delete function (which is pretty rare) then contact the creator and ask for a refund, because it's completely retarded to have resize scripts in your attachments after you've already set them to the correct size.Also RE: setting a script to not running... don't do that. Delete the scripts.Thanks, Syl. I honestly don't think I've clicked on them since I got them (shoes). Quote Link to comment Share on other sites More sharing options...