OKAY HERE WE GO WALL O' TEXT TIME Kithsuneca: Mechs: Larger-than-human-sized mechs are a no-go presently, for various reasons. "Shoot them in the invisible crotch" is one. A human sized one (basically a battlesuit) is something I think Disembodied is working on? Whether it'll have armour or not I'm not sure. As soon as you make something a vehicle the handling goes to crap. Unfortunately there's not presently any way to utilize armour without having to have someone sit on a phantom prim and making them a vehicle. That's just life. Sniper Rifles: Suck in Second Life, just like how pistols do. They're e-peen weapons. You could make them shoot bigger bullets but TBH that's throwing a crappy patch on top of a crappy weapon. It's just life when everyone dies in one hit. Jeep: We have an APC. Unfortunately (again) you (still) can't do armor systems with actual, normal SL vehicles. You have to use the stupid "sit base + shell" system, which makes these kind of quick-rez-and-sit vehicles very difficult. It sucks, sorry, tech limitations, deal with it. Quads: Same thing. Bikes: Either they have 1 HP (in which case they're a giant movement enhancer, basically) or they take enough time to set up they're not worth it. Siege Tank: Long-range artillery isn't really feasible in a city build. Indirect fire really isn't either, TBH. Just because of the weird angles stuff would have to land with. *rummage rummage skip forward* Objectives: They aren't done. But yes, they are supposed to be a "win condition" because having the "win condition" be "pin the other team in their base and blackscreen them" is shit. *rummage, end of post* Cassandra: Napalm Grenade: All anti-armour systems are already damage/time due to how they work. No systems exist used by anyone that allow for instantaneous chunks of damage to be applied. Mostly because they'd be abused. Nail Grenade: This is no different than any other explosion unless you want to not kill people through walls, which TBH makes it less-effective than any other explosive we already have. Recon Pack: This is an immobile tank, basically. We sort-of have this with the deployable turret already. "Yes," you say, "but we want it for snipers." Well it's still a turret, even if you have only a sniper rifle. You still take piles of shots to kill. Scope: Already have a target designator for the...Thanatos thingy I forget what it's called. The Communications Pack also has a fire-at-camera function with a Predator missile. Machete: I'm still looking for more melee weapons, I wouldn't care. Throwing Knives: It's like a gun, but shittier. IED: We have several kinds of detpack already. Sniper Rifle with anti-armour: I think someone's already getting one of these. Or wanted to get one of these. I lose track because of people like Zrazor who change their minds all the fucking time. * * * * * * * * * * * * * Yes, I break hearts. That's what I'm paid to do.