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Everything posted by Anlysia Gregoire
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THAT LOOKS LIKE A TWITTER ICON THERE, WAFFLE
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La Mulana is fuckin' nutty. I can't even watch a Let's Play of it, it's so goddamn long. Nevermind try to figure that shit out myself.
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FYI, Estate Manager are the only people with the role "Titan Administrator" in the main group. :inlove:
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My plan is to reserve a room on day 1 they're open, then worry about the rest of it because that's the hard bit. :inlove:
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Remnants of the Broken Cross: 17JAN10
Anlysia Gregoire replied to Aryte's topic in General Discussion
Broken Remnants of the Cross's Remnants (that are Broken)? -
INTRODUCTION [16:10] Anlysia Gregoire: Okaaaaay...let's start. [16:10] Anlysia Gregoire: This'll be short so you all can be happy. [16:11] Anlysia Gregoire: Except for Scarlet. He hates everything but vodka and bacon. [16:11] Corsi Mousehold: I like cheese. [16:11] Corsi Mousehold: Just sayin. [16:11] Anlysia Gregoire: Thanks Eye. ARMORY REVAMP FORUM TOPIC [16:12] Anlysia Gregoire: Alrighty so...if you noticed (nobody did, it's okay if you look now, or say you looked since I won't know) I re-did a ton of info on the forums. Including marking a ton of the suspended projects...as such. The better to anger people with I guess. [16:12] Anlysia Gregoire: Including putting up a...summary of possible Armory changes thread just to stir the pot because I roll like that. [16:13] Corsi Mousehold makes spontanious gang signs. [16:13] Anlysia Gregoire: http://forums.ordoimperialis.com/index.php?/topic/6587-armory-update-status-thread/ FYI INSIDIAE GEAR PROGRESS [16:14] Anlysia Gregoire: On the next topic, Waffle here is going to start cutting people about Insidiae stuff. You don't want to anger the cake. He will fuck you up. Right Waffle? [16:15] Anlysia Gregoire: (Don't look now, he's subtly fondling a knife with harmful intentions toward Keller.) [16:16] Tsume Xiao: WAIT [16:16] Tsume Xiao: Aryte said that kind of behavior is punishable by ejection D: [16:17] Scarlet Flaks: [0:26:20] (COM): Aryte Vesperia: New Imperial order. Any bidding, comments about bidding, selling, eating, fileting, sushing, relocating, et cetera in regards to Keller is forbidden. [16:17] MikeMurdock McMillan: I thought he wll shoop his ship whoop and kil you with his laser? [16:17] Anlysia Gregoire: Eating? This is cutting. Like Reservoir Dogs style. [16:17] Scarlet Flaks: 30 Years Anly. 30 years. [16:18] Anlysia Gregoire: With a jaunty little Tarantino-style piece of out-of-place and suddenly-trendy music [16:18] Anlysia Gregoire: Anyway, point being... [16:19] Anlysia Gregoire: Gulliver's leaning on Waffle which means Waffle's leaning on us (which includes himself which is confusing) to get Insidiae going. [16:19] Anlysia Gregoire: Which to this end, Waffle wants a Crossbow. ;> [16:19] Scientific Waffle: \o/ [16:19] Keller Teichmann: Like I said earlier, working on the textures. [16:19] Anlysia Gregoire: To take pictures of. [16:19] Keller Teichmann: Because plain, textureless sculpties are ugly. [16:20] Anlysia Gregoire: Well, depending on what kind of fancy arty picture Waffle's doing, (like a silhouette) an untextured model may work fine. I don't know. Waffle? [16:20] Scientific Waffle: I'd rather it be a finished model. [16:21] Anlysia Gregoire: You could always do a silhouette like a "reveal". ;> Haha. TEASER IMAGES. [16:21] Scientific Waffle: -_- [16:21] Anlysia Gregoire: :3! [16:21] Scientific Waffle: I'll... just wait till we have a finished model. [16:21] Scientific Waffle: lol [16:22] Anlysia Gregoire: There you go Keller. INSIDIAE AN ZRAZOR'S FATES LAY SOLELY UPON YOUR SHOULDERS, NOBODY ELSE [16:22] Scarlet Flaks: :D [16:22] Anlysia Gregoire: No pressure. [16:22] Tenaki Kupferberg: I'm probably going to end up being the one to animate it. :V [16:23] Anlysia Gregoire: Well a model we can take pictures of. It doesn't need to be DONE...right now the images are the bit that's the worry. [16:24] Anlysia Gregoire: Scarlet you said you're waiting on Tiri + Zrazor for concepts, right? Did things change? Last I knew it was that sniper-hood-mask-cape-thing. [16:24] Scarlet Flaks: I tried to sit down with Tiri and Z a while ago and get talks going about the design. [16:24] Scarlet Flaks: It.. Didn't go as well as I imagined. [16:25] Anlysia Gregoire: Zrazor was retarded and Tiri ranted nonsensically? [16:25] Scarlet Flaks: Hmn. [16:25] Scarlet Flaks: No, Actually. [16:25] Zerowinged Vasiliev: brb, fewd [16:25] Scarlet Flaks: Tiridates broke out a magical rainbow rapist car, and drove around Z telling him that he had HUGE HAIR, as Z tried to explain and be reasonable about the design process. [16:26] Scarlet Flaks: The end decision on Z's part is that he wants it to be more.. 'Ninja'-y. And that Tiridates wanted to have something be more modern-esqe and tactical. A vest of sorts, thin and lightweight still but, less plushy like the current 'armor'. [16:26] Scarlet Flaks: It's an interesting consept, but still in development and being worked on. Regretfully, I have no clue on just how long it will take. [16:27] Anlysia Gregoire: So basically. Zrazor gave you a noun he turned into an adjective with a "y" and Tiri gave you something useful. [16:27] Anlysia Gregoire: Glorious. [16:27] Anlysia Gregoire: I'll have to beat on their doors. [16:27] Scarlet Flaks: Not.. exactly.. but.. close enough. [16:27] Scarlet Flaks: I need the two of them to sit and seriously discuss. They both went and hid off and conversed over skype without me, thus I've no idea what Tiri is drawing. [16:28] Scarlet Flaks: Or, if he even is drawing yet. [16:28] Anlysia Gregoire: Yeah I'll go pound on doors. [16:28] Anlysia Gregoire: And try to get you something. [16:28] Scarlet Flaks: I was planning on bugging Tiri when he was next online. [16:29] Anlysia Gregoire: The wristblade insofar as I know is still sitting at "We want awristblade" level of concept. And then I designed it for them. But I have no idea what they want appearance-wise. Maybe we should just go buy them a full-perm Altair avatar and just reskin it black. [16:29] Scientific Waffle: lol [16:29] Scientific Waffle: Honestly, insofar as launch is concerned... [16:30] Scientific Waffle: I'd only consider the HUD and Crossbow to be "must-be-done" projects for launch. [16:30] Scientific Waffle: The wristblade, uni mod... [16:30] Scientific Waffle: The launch will happen with or without them, so in terms of urgency they're more along the lines of standard Muni projects. [16:31] Anlysia Gregoire nods. [16:31] Scientific Waffle: Desired, but not critically urgent. [16:31] Anlysia Gregoire: TBH for now I'd just give them the hammer if they want melee, or still give them the hammer that is. And just phase in the blade whenever it's done. [16:31] Scientific Waffle: I'd push more for the hammer to go right to the general pool... [16:31] Scientific Waffle: Since it doesn't fit their style at all. [16:32] Scientific Waffle: And we need a solid melee for the general pool. [16:32] Tsume Xiao: And since all other melees are being scrapped. [16:32] Scientific Waffle: Aye. [16:32] Anlysia Gregoire: The problem is we don't have any one-handed guns aside from the Benelli Elite. [16:32] Scientific Waffle: We have the pistols... [16:32] Anlysia Gregoire: Well, that's true, the Five-seveN. [16:32] Scientific Waffle: We can rework the features of that later... RIOT SHIELD DIGRESSION [16:33] Scarlet Flaks: Riot Shield and Baton still haven't been finished..? :c [16:33] Scientific Waffle: But I do think our armory should have SOME melee option in the meantime. [16:33] Anlysia Gregoire: I dunno if the shield will ever work. [16:33] Tsume Xiao: Baton is goo. [16:33] Tsume Xiao: Shield... I did some work. [16:33] Anlysia Gregoire: Is the Baton LH like the Hammer? [16:33] Anlysia Gregoire: Because I'd like that. :P Or at least the option. [16:33] Tsume Xiao: Moving.... Its not really able to use sheilding.. [16:33] Scarlet Flaks: Baton is.. RH, I believe? [16:33] Anlysia Gregoire: Maybe two different ones. [16:33] Tsume Xiao: Being sationary... I can do it. [16:35] Scientific Waffle: Perhaps that should be a design choice, rather than just a side effect... [16:36] Scientific Waffle: You're only protected while bunkered down, still. [16:36] Tsume Xiao: I think a left handed shied with a hold animation and a shield bash animation would be cool. [16:36] Tsume Xiao: The design specs I was given was shielding while moving, which... nor really possible whjile being fair. [16:37] Scientific Waffle: brb [16:37] Anlysia Gregoire: The old Riot Shield did that, but, that was "back in the day" when that was funny/acceptable. [16:37] Tsume Xiao: The old Riotshield movelocked and worked back in the old physics. [16:38] Anlysia Gregoire: TBH I don't see what the shield gives us besides a barricade-on-your-hand that we need, but it looks pretty. [16:38] Tsume Xiao: Thats Why i like the idea of just animating it. [16:38] Tsume Xiao: So we can have all the pretty. [16:39] Scarlet Flaks: ... [16:40] Anlysia Gregoire: I'll see what Aryte wants to do with it, so don't complete it one way or the other quiet yet. [16:40] Corsi Mousehold: Well if you need it animated ... I'm your who....... I mean I can do it. [16:40] Anlysia Gregoire: Backing up a step...could we get a left-hand Baton? [16:40] Tsume Xiao: All I need is for animations. [16:40] Tsume Xiao: And I can do left hand. [16:40] Anlysia Gregoire: Who did the ones you have? [16:41] Anlysia Gregoire: Personally I think a 5-7 and a Baton would be a nice combo. Look very police in a dress uniform. :P [16:41] Scarlet Flaks: Well disregaurd then all of my numerous statements that I didn't ever want to, or intend to make it to be 'just a pretty asthetic useless shield.', It was made under the context of being released as a set with the baton, and being a shield that was over 60 prims less than the old riot shield. But either way, do what you please. [16:41] Tsume Xiao: I think.... I may have used ones Mark made for my Chunk of Pipe. [16:42] Anlysia Gregoire: Well, Scarlet, if we can't make it work whilst-moving, are you alright with it being stationary? [16:43] Scarlet Flaks: It will need to be rethinked. Stationairy is not an issue. However, I'd still like to see a bash-attack with it. [16:44] Scarlet Flaks: Regaurdless, I don't want to see it turned into just an 'accessory', or a 'really pretty, but entirely useless thing.' [16:44] Scientific Waffle: Perhaps... [16:44] Anlysia Gregoire: Unfortunately the ehr...lackluster usefulness of barricades under Havok 4 causes issues with that. [16:45] Scientific Waffle: Motionless, it could be defensive, but on the move it could just behave like a melee weapon? [16:45] Scarlet Flaks: http://images2.wikia.nocookie.net/Killzone/images/a/a3/Psp_helghast_guardtrooper.jpg [16:46] Scarlet Flaks: Motionless, it would make for a decent baracade replacement, which is fine. As much as I'd love to see it be used while moving, or crouch-walking, it simply doesn't look like a plausible thing on secondlife. [16:48] Anlysia Gregoire: Well generally you need to be...probably 2-3m from a prim that's of "reasonable" thickness to have a decent chance that it'll actually stop a bullet. Yay lazy collision code. [16:48] Tsume Xiao: Yeah. [16:48] Tsume Xiao: Blaze and I tested that. [16:48] Tsume Xiao: The Physical moving one was iffy at best. [16:48] Tsume Xiao: The no phys one was great... untill you moved. [16:48] Tsume Xiao: The problem of course with a thickness such as that, is the bullet rez distances. [16:49] Anlysia Gregoire: Personally I think the issue is that collisions prioritize avatars over other-prims so if you're up against a barrier and it goes through it before catching, it'll see the avatar collision before the prim one. [16:49] Anlysia Gregoire: But that's just a theory. [16:49] Scarlet Flaks: Well, Stationairy is fine. With a lack of movement, it still has the advantage over the old one, at being 68 prims less, and (should) be able to have a melee bash. [16:50] Tsume Xiao: My Idea for that would be to actually integrate a Pistol script into it, and have an animation and Pistol object that you hold around the side. [16:50] Tsume Xiao: Or an Machien pistol or LMG. [16:50] Tsume Xiao: *SMG [16:51] Anlysia Gregoire: I don't think having an actually-effective barricade with a pistol designed to work around it built right in would be uh...very fair, TBH. [16:51] Tsume Xiao: Then what good would a shield be if you cant shoot with it? [16:52] Anlysia Gregoire: Mobile cover? [16:52] Corsi Mousehold: I have to agree. But it won't stop someone from standing there with the shield and weilding a Fury of saints. [16:52] Tsume Xiao: The enemy will realize what is happening, they will just lob a grenade. [16:52] Anlysia Gregoire: Well the thing is, Corsi, the shield puts a barrier in front of you, so your bullets will hit it. [16:52] Anlysia Gregoire: That's why the special pistol, that has a high rez distance so you go past that barricade. [16:52] Tsume Xiao: Any weapon that can have its rez-distance adjusted can circumvent that. [16:53] Corsi Mousehold: Close. You can still set a rez offset far enough away from you so that the bullets WON'T hit is. [16:53] Corsi Mousehold: Won't hit it* [16:53] Scarlet Flaks: At best, the shield again, would prove most useful when coupled with a melee weapon.. [16:53] Scarlet Flaks: For example.. a baton. [16:54] Anlysia Gregoire: That was my thoughts too. And TBH I like it like that. You provide mobile-cover but with a detriment. [16:54] Scarlet Flaks: You would want to stop shielding, to use your weapon. Thus why you are both limited from effective range, to a 'melee' range, and why you are granted the chance to survive a close quarters spray of bullets. [16:54] Corsi Mousehold: But up even that close, an enemy can just meele anyway and the shield won't matter. Sorry to be devil's advocate here but it's just something I do. [16:55] Anlysia Gregoire: Well if they melee you first, get better at melee dueling? ;> [16:55] Tsume Xiao: But you cant move if you are shilding. [16:55] Keller Teichmann: Doesn't really work if they have auto-killing melee weapons, ala CS. [16:56] Corsi Mousehold: Exactly. [16:56] Keller Teichmann: or 2142. [16:56] Anlysia Gregoire: TBH I'm going to be getting those specifically accounted as banned here. [16:56] Keller Teichmann: Which due to their "spam-the-shit-out-of-the-sim" doctrines would be the shield's big usage. [16:56] Corsi Mousehold: 2142 not as much as some of the CS. [16:56] Anlysia Gregoire: We already have a "no autokillers" rule. [16:56] Anlysia Gregoire: No idea why it's exempt at 5m or less. [16:56] Tsume Xiao: <3 Anly. [16:57] Keller Teichmann: I don't think 2142's is standard issue, I've only seen it in Geno, Oneex and PADI's hands, so it might not even be full gear. [16:57] Keller Teichmann: But the CS Claw is an autokiller. [16:57] Corsi Mousehold: INdeed. [16:57] Anlysia Gregoire: They're probably laggy too because the nature of needing instant-response means they likely cycle a sensor every like, 0.1 seconds. [16:58] Corsi Mousehold: Though the Ordo doesn't generally let them get that close to us except on the stairs leading down to the fourth sublevel of their base and by then they are wrecked anyway. [16:58] Tsume Xiao: Might also be collision with avatar trigger based, and filter out group people. [16:58] Anlysia Gregoire: Anyway, I digress. I want my Boost Pack so we can kick their asses in melee duels in lag. [16:59] Tsume Xiao: \o/ [16:59] Anlysia Gregoire: Uhm...melee weapons. I'm still questioning what to do with them, since literally I think every gun we have has melee in it. Nobody ever actually seriously uses them. [17:00] Anlysia Gregoire: Just for "Hay training lawl everyone get a sword out". BACKPACKS & OUR ENEMIES ARE RETARDED [17:00] Keller Teichmann: Speaking of packs and fancy avatar enhancing stuff, and more a heads up for Anly, Invic'll be looking at a unique pack of their own, to counter the fact our drop-pod is now officially, either explicitly or implicitly banned -everywhere-. :c [17:00] Anlysia Gregoire: So wait. [17:00] Anlysia Gregoire: You're not allowed to fall fast? [17:01] Keller Teichmann: Well, sims either do one of the following: [17:01] Keller Teichmann: - Forbid dropships or any kind of aircraft from unloading passengers at any altitude - they must land (Thorium and Base). [17:01] Keller Teichmann: - Forbid air transports altogether, which is pretty much everywhere else. [17:01] Keller Teichmann: - Forbid the use of movement enhancers in mid air, which the droppod falls into. [17:02] Tsume Xiao: DONT TELL LORD BOB THOUGH [17:02] Anlysia Gregoire: TBH my opinion these days is option d.) "We're going to use this shit anyway and if you want to ban us, enjoy no combat." [17:02] Anlysia Gregoire: But people don't share my thoughts. :V [17:02] Keller Teichmann: To be honest, I would rather avoid drama like that, much as I would love to implement that train of thought. [17:02] Anlysia Gregoire: Well, you're Canadian. We avoid conflict inherently. I'm an aberration. [17:03] Corsi Mousehold: Anly. [17:03] Keller Teichmann: And frankly, if CS won't even unban our jetpacks I seriously doubt they'll allow us to use pods, which make scaling their walls... well, completely removes that obstacle. [17:03] Anlysia Gregoire: CS should go fall into a fiery pit of fiery and disappear from the grid. Or at least their leadership should. [17:04] Tsume Xiao: OH OH OH [17:04] Tsume Xiao: I know how to over come that. [17:04] Tsume Xiao: Gymnastics springboard. [17:04] Tsume Xiao: Set it up by the wall. [17:04] Tsume Xiao: Run. [17:04] Tsume Xiao: Jump [17:04] Tsume Xiao: Win. [17:05] Anlysia Gregoire: Anyway...do you have any ideas, then, Keller? [17:05] Keller Teichmann: It's something I'll be thinking about, and probably bringing it up in the future. More or less a heads-up. [17:06] Anlysia Gregoire: Wonder if Tandem is back yet. [17:06] Zerowinged Vasiliev: I wonder is Anly knows I am back [17:06] Keller Teichmann: Probably some kind of dasher / short-ranged movement pack, to keep the whole 'fast-attack' thing going. [17:07] Anlysia Gregoire: You went to eat so I was just checking. [17:07] Zerowinged Vasiliev: <3 [17:07] Anlysia Gregoire: Well that's uh...what I already have planned, Keller. ANTESIGNANI STUFF [17:07] Anlysia Gregoire: And...what's the word with your crew, Tandem? [17:08] Zerowinged Vasiliev: On what exacally? [17:08] Zerowinged Vasiliev: I got back right as you said the previous statement about wondering if I was back =V [17:08] Anlysia Gregoire: You have two things in the air. New rifle, and some type of undecided robot-thingy. [17:08] Tsume Xiao: Galil Model is done, waiting on Daffee to texture and finish it c.c [17:08] Zerowinged Vasiliev: I have that down pat, wanted to bring several things up to you personally. [17:09] Zerowinged Vasiliev: Awsome [17:09] Anlysia Gregoire: WELL THEN [17:09] Anlysia Gregoire: Let's see. [17:09] Tsume Xiao: And dont say I havent told you.. cause I have. [17:09] Tsume Xiao: And posted it on the forums. [17:09] Anlysia Gregoire: I put the Galil into the stuff-that's-on-hiatus chunk so I kind of ignored it, but it'll be un-hiatus'd if that's what Tandem here wants. ANLY GIVES A SPEECH AND TRIES TO LOOK IMPORTANT AND LEADERSHIP-FUL [17:10] Anlysia Gregoire: Alrighty...I have a little speech to give. :V So everyone shush for a couple minutes whilst I do it. [17:10] Zerowinged Vasiliev: You never told me Tsume, but ok [17:11] Anlysia Gregoire: Over the past couple of weeks, I've had a couple people come to me and tell me they're feeling overburdened with work, and a bit stressed out over it, and things like that. And before that, shortly before, I had someone come to me and politely ask me if it was alright if they step down from a Muni position. [17:12] Anlysia Gregoire: Now, I just want to reiterate what we do here, a li'l bit...even though I'm a horrible dictator who hates everyone etc (ask Tandem, Corsi, and Keller)...Munitorum is still a volunteer group. Nobody "has to" do this. Just like nobody has to teach Schola, or has to run a squad, or has to design training...you can stand out there and shoot Brazilians and be perfectly happy doing it. [17:13] Anlysia Gregoire: If you ever think, "I have too much shit to do, I'm fucked, I hate this and I'm going to disappear and quit and never talk to anyone again" or you know, you haven't hit that point yet...quite...talk to me. :P I have plenty of people who can do plenty of things and are happy to do more-stuff. And don't ever think it's a cut on you or your abilities. Nobody is paid by Ordo. You don't need to do anything. You want to. [17:13] Anlysia Gregoire: This of course does not apply to animators, who are indentured servants and never get to escape. [17:14] Anlysia Gregoire: But anyway, yeah. Don't hesitate to come to me and say you've got too much on your plate. I can juggle things around -- or, in the worst case, people can wait. Nobody needs their toys instantly. [17:14] Corsi Mousehold: Yes Mistress Anly. [17:15] Anlysia Gregoire: Don't say that or it gets an entirely different meaning. TSUME TALKS A BUNCH ABOUT HIS STUFF [17:15] Anlysia Gregoire: ANYWAY...comments/questions? [17:15] Tsume Xiao: I have updates on my stuff. [17:15] Keller Teichmann: Ditto. [17:16] Corsi Mousehold: The only thing I have is a thank you for giving me the option to tell the random people that run up to me and have the comment of CORSI ANIMATION THIS FOR ME ... That they can go to hell I have Munitorum shtuff. [17:16] Tsume Xiao: Benelli M4: Scripts complete, just got approved by Aryte. [17:16] Anlysia Gregoire: You could always just tell them "No I don't want to, here's a link to QAvimator, do it yourself." [17:17] Corsi Mousehold: That too. [17:17] Tsume Xiao: I want some More input on the fixed spread design... [17:17] Tsume Xiao: But no one seems to actually give me feedback after they point out one or two things. [17:17] Anlysia Gregoire: TBH I'm not a big fan of the fixed spread. I like the random. But I dislike fixed spread in general. [17:17] Corsi Mousehold: When it comes to fixed spread I see it as a sniper rifle. [17:17] Tsume Xiao: It has both. [17:17] Anlysia Gregoire: I know, I've been using random. [17:18] Anlysia Gregoire: Random also has a better chance of hitting because it's ..... versus : . : with big gaps. [17:18] Tsume Xiao: Again. It has both that you can toggle on command... Just becauyse some people dont like one, doesnt mean that shouldnt function as best it can. [17:18] Corsi Mousehold: If it is a box spread ... Might as well be an automatic mass explosion of sniper rifle. [17:18] Tsume Xiao: Hellgun: Im working on sounds right no so people will shut up about them. Melee is fixed. [17:18] Corsi Mousehold: Oh and Anly. I have Vert 1.5.8 for Raycast testing. [17:18] Tsume Xiao: Mine HUD: Testers still havent gotten back to me.. and I dont even see many of them using it that much... [17:19] Tsume Xiao: Caelum Minigun variant: Approved by aryte and ready to go. [17:19] Corsi Mousehold: Well Tsume the HUD's need to be gotten used to. Dropping mines to keep you from getting followed. [17:19] Tsume Xiao: Melee WeaponsL Aryte hasnt Specified if he wants the hammer rescripted, but the Baton is done script wise. [17:19] Tsume Xiao: Please hold comments for a moment. [17:19] Corsi Mousehold: K [17:20] Tsume Xiao: The Auto cannon Idea: Approved by Aryte, depends on if we can get use of the Subjugator Chasis. [17:20] Tsume Xiao: MP5 Replacement: Stuff between me and Aryte. [17:21] Tsume Xiao: Script wise, all the approved munitorium projects I have models for ect, are done. I just want more testing. [17:21] Tsume Xiao: Tank training... The epople who said they would have have made no advancement since the training course (which is <3, but kinda useless without the rest of thetraining plan) [17:22] Anlysia Gregoire: Well, tank training is out of my purview. [17:22] Tsume Xiao: Speaking of tanks, People wont shut the fuck up about the intimidators base and its getting on my nerves.. a few people in particular. Also There are several new modles I recieved fromAryte to work with the shifting armory. I will begin work when i get specs from him. [17:22] Corsi Mousehold: On the tank training I am waiting on Trinity and I to get time together. [17:23] Tsume Xiao: Thats not going to happen [17:23] Tsume Xiao: Trinity doesnt seem to be very active, so I'd rahter you just go ahead with it and work with me then. [17:23] Corsi Mousehold: Sooooooooooo.... If this is a Hey Corsi go do it. Things will get expediated [17:23] Tsume Xiao: Go for it. [17:23] Anlysia Gregoire: You should talk to Zero since he's got Armatura under his wing. Tank training should be his problem too. [17:23] Anlysia Gregoire: As much as he's trying to dodge it. [17:24] Corsi Mousehold: Okay. I have two projects to work on. Hapy day. [17:24] Tsume Xiao: Ok. I will. [17:24] Corsi Mousehold: Happy* [17:24] Anlysia Gregoire: What about the Infensus base? [17:24] Corsi Mousehold: BRB [17:26] Anlysia Gregoire: If you want to IM me it, that's fine. KELLER TALKS ABOUT HIS STUFF IN A MUCH SHORTER FORM, I APPROVE OF THIS [17:28] Keller Teichmann: And uh, for my own updates: Vesica ought to be done tonight or tomorrow morning, depending on whether or not the goddamn sight's sculpts load properly. Crossbow, as I've said, is in texturing, just fixing shadows and the like, ditto the Aduitor fancy-shit. So, my projects'll be pretty much done by this weekend. :D [17:29] Anlysia Gregoire cancels the Adiutor masks. [17:29] Anlysia Gregoire: JUST BECAUSE I CAN >:O [17:30] Anlysia Gregoire: I'm curious to see how they look TBH since I've been hearing about them since uh...I joined. :V [17:30] Keller Teichmann: Death Corps of Krieg Quartermaster / Commissars. [17:31] Anlysia Gregoire: (Oh shit let's all see if we got promoted.) [17:32] Keller Teichmann: Basically human and anthro variants of two different masks. The anthro versions have been taking up most of the time, not to mention three different file corruptions and my tendency to not back my shit up. [17:33] Anlysia Gregoire: Just think to yourself they look better because of the redos. THE END [17:35] Anlysia Gregoire: Well...let's see...anyone else have anything they'd like to bring up? I'm kind of out of topics and want to go harangue Tandem in IMs. I know he loves it. [17:35] Keller Teichmann: Well, duh. Look at any of my guns, I'm a helluva lot better with sculpties now then I was months ago. <_<; [17:35] Zerowinged Vasiliev: Stall him, gogo. [17:36] Anlysia Gregoire: *tick tick tick* [17:36] Anlysia Gregoire: Guess not! \o/ [17:36] Zerowinged Vasiliev: Drag me into the channel *sighs deeply* [17:36] Anlysia Gregoire: Next meeting unless circumstances cause things to go awry will be...the 30th, it looks like. [17:37] Anlysia Gregoire: (I had to play 6 straight hours of L4D2 last night. It was mandatory.)
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I walk around returning your stuff regardless of whether it's a good idea or not. :inlove:
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Yes.
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Additional tanks is beyond the Infensus / Caelum / Veritas, Desereck. Not just the Veritas that you have.
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Insidiae knows exactly what their three things are. Antesignani has no idea what their third piece of gear is, and I'm not letting twelve different things all sit there in mid-development all "potentially" going to Antesignani. As soon as Antesignani decides what they actually want, it'll get made.
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INTRODUCTION AND WARNING PREFACE [16:23] Anlysia Gregoire: Okay this is going to be a fun meeting, because I get to make people hate me. [16:23] MikeMurdock McMillan: \O/ [16:23] Vincent Lucerne: \o/ [16:23] Anlysia Gregoire: As y'all know, I got tasked with cleaning out the Armory of all the old stuff. [16:23] Anlysia Gregoire: And seeing what we need replaced and where. [16:23] Vincent Lucerne: yea :o PROJECTS SLATED TO BE PUT ON HOLD [16:23] Anlysia Gregoire: So before I get to that part, I'm going to give you this list: [16:24] Anlysia Gregoire: This is projects we're not working on, anymore, at present. Until further notice they're suspended. [16:24] Vincent Lucerne: .___. [16:24] Anlysia Gregoire: Scorpion Light Support Gun [16:24] Anlysia Gregoire: Onager II Field Gun [16:24] Anlysia Gregoire: Devastator KC-60E Autocannon [16:24] Anlysia Gregoire: Galil ARM [16:24] Anlysia Gregoire: Galil Galatz [16:24] Anlysia Gregoire: Any additional tanks. [16:24] Anlysia Gregoire: Any walker mechs. [16:24] Vincent Lucerne: >:O [16:24] MikeMurdock McMillan: What's the autocannon? o: [16:24] Vincent Lucerne: i just made those >:O! [16:25] Williamca Zenovka: New gear limit vincent on each alpha squad. [16:25] Vincent Lucerne: Yea i know >_> maybe we shouldnt be giving EVERYTHING to ante? [16:25] MikeMurdock McMillan: O_O [16:25] Vincent Lucerne: considering they get nearly everything new we make it seems X-x; [16:25] Williamca Zenovka: Ante is "heavy" as some say which alot of weapons falls under heavy. [16:25] Anlysia Gregoire: Now, of that big pile of "stuff", chances are the first thing that might get picked up is the mechs, if Antesignani decides they want them for their squad. But since Antesignani refuses to decide WHAT they want for their squad, until they do, I'm suspending the twelve projects that totally maybe might sort of possible be theirs. [16:26] Anlysia Gregoire: So until Tandem makes up his mind, I'm not having twelve floating projects. [16:26] Vincent Lucerne: and here i thought it'd be a "everything Agares wanted" list [16:27] MikeMurdock McMillan: ok [16:27] MikeMurdock McMillan: soooo [16:27] Vincent Lucerne: what about tank we already have finished that Tsume is waiting on Aryte for? [16:27] MikeMurdock McMillan: i know we can trash the onager since it's never used [16:27] Vincent Lucerne: i mean...the apc...vanquisher....caelum2 [16:27] Williamca Zenovka: Antesig already has one tank, being the infensus. [16:27] Keller Teichmann: Vincent, almost all of those projects were Agares'. c_c [16:27] Anlysia Gregoire: He can decide what he wants to do with those on a per-thing basis. [16:27] Keller Teichmann: The Galils were Gulliver's. [16:27] Vincent Lucerne: None of those are Agares >:| [16:27] Vincent Lucerne: oh [16:27] Vincent Lucerne: yes they were [16:28] Vincent Lucerne: HSUSH [16:28] Vincent Lucerne: tanks were mines [16:28] MikeMurdock McMillan: the gallis i think we can get rid of too but that's my IMO [16:28] MikeMurdock McMillan: i mena in my honest opinion [16:28] MikeMurdock McMillan: gah i hang out too much with my freind RFZ ._. [16:28] Keller Teichmann: Antesig doesn't really need anything on an infantyr front with the Negev in their arsenal, but. [16:28] Vincent Lucerne: field artillery is kinda useless in Titan now anyway ._. [16:28] Keller Teichmann: What they need is up to Zerowinged, Gulliver, Firefox/Lestat/Aryte. [16:29] Vincent Lucerne: What we need is a squad who knows what they need [16:29] Vincent Lucerne: >:|.. [16:29] MikeMurdock McMillan: D: ! [16:29] MikeMurdock McMillan: ANYWAY [16:29] Keller Teichmann: Which would be Invictus. :| [16:29] Williamca Zenovka: IMO Titan needs to be made a bit more tank friendly, Our tanks can move around in our territory easily but their the enemies tanks can't get out of chronus. [16:30] Anlysia Gregoire: The build is still in-progress. TBH tanks suck on both sides. The sim is a giant, flat plain. [16:30] MikeMurdock McMillan: scorpian i use alot so i think we could keep it [16:30] Anlysia Gregoire: We just generally have more bodies. RAYCAST DIVERSION [16:30] Ethan Schuman: Another thing to consider with regards to tanks is the possible assistance from the Mercz when it comes to raycast pathfinding. [16:30] MikeMurdock McMillan: now [16:30] Vincent Lucerne: Could you explain thd whole raycasting thing? [16:30] Ethan Schuman: That's something for the future though. [16:30] Williamca Zenovka: Ethan you need to fill us in on raycast. [16:30] MikeMurdock McMillan: the autocannn i need to know [16:30] MikeMurdock McMillan: D: [16:30] Anlysia Gregoire: Raycast tells you what's in front of your camera. [16:30] Keller Teichmann: Guys, in summary. [16:31] Anlysia Gregoire: That's the simplest explanation. [16:31] Ethan Schuman: Okay! Raycasting. Does anyone here NOT know what radar is? [16:31] Vincent Lucerne: shush let the man of schu speak [16:31] Keller Teichmann: Every single FPS game barring STALKER/SWAT/hyper-realistic shooters, uses raycasting for hit detection. :F [16:31] Vincent Lucerne: oh :o [16:31] Keller Teichmann: (CoD is not hyper-realistic despite all the fucking packaging saying so. D<) [16:31] Williamca Zenovka: Aka, instahitbullets with no physics. [16:31] Scientific Waffle: Sorta. [16:31] Vincent Lucerne: o-o [16:31] Vincent Lucerne: srsly? [16:31] Ethan Schuman: Raycasting is basically a laser radar. It emits out, tells you what's in front of it, and how far away it is. [16:31] Williamca Zenovka: Like a megaprim, only doesn't go through everything. [16:32] Ethan Schuman: It's nothing like a megaprim. [16:32] Scientific Waffle: It's still just a technical pipe-dream at this point, I don't think we need to discuss it yet, it's not completely feasible at the moment. [16:32] Williamca Zenovka: Like a longer range sensor that doesn't go through everything? o3o [16:32] Vincent Lucerne: i was just curious as to what it was.... [16:32] Keller Teichmann: Yes, exactly. [16:32] Ethan Schuman: It's a one dimensional sensor with a much longer range that's stopped by prims. [16:33] Scientific Waffle: It shifts the work of hit detection from the server to the client... [16:33] MikeMurdock McMillan: ;-; [16:33] MikeMurdock McMillan feels dumb from this raycasting convo [16:33] Ethan Schuman: And Raycasting is implemented and working in VL 1.5.7. The Mercz are using it for their spider mech. [16:33] Keller Teichmann: And they have a raycasting sniper rifle. Proteus showed us one on New Years' Eve. [16:33] Vincent Lucerne: o wow o-o [16:33] Vincent Lucerne: feasible sniping? now i have heard everything >_> [16:33] Keller Teichmann: So essentially they have an absolutely massive technological breakthrough. c_c [16:34] Anlysia Gregoire: Here's a different way to look at raycasting. How many of you play TF2, or Counter-Strike? [16:34] Vincent Lucerne: no kidding .____. [16:34] Williamca Zenovka: I honestly wish to play with their sniper rifle, and I am curious if it works across sims as well. [16:34] Keller Teichmann: Anly, I said that already c-c [16:34] MikeMurdock McMillan: i play TF2 heavily o/ [16:34] Anlysia Gregoire: No no. [16:34] Ethan Schuman: It's beyond massive. We're talking about the revolution of combat as we know it. [16:34] Anlysia Gregoire: Just wait. [16:34] Anlysia Gregoire: Now. [16:34] Ethan Schuman: But, it's off in the future. [16:34] Vincent Lucerne: yaya :o [16:34] Anlysia Gregoire: Imagine if everyone was walking around in Counter-Strike or TF2 with either an AWP or a fully-charged sniper rifle running at full tilt. [16:34] Anlysia Gregoire: That's what raycasting combat would be. [16:34] Anlysia Gregoire: Getting insta killed all the time and you can't see it coming or do anything. [16:35] Anlysia Gregoire: Sounds fun, I know. [16:35] MikeMurdock McMillan: ohhh [16:35] MikeMurdock McMillan: one shot kills? [16:35] Keller Teichmann: There'd likely be something implemented to prevent 100% damage rounds. And I imagine most people would rather not use it for anything but limited use weapons - like sniper rifles / 'railguns'. [16:35] Ethan Schuman: Raycasting will have its limitations and regulations, of course, when it becomes more widely available. [16:35] Anlysia Gregoire: There's nothing implemented to do anything. [16:35] Ethan Schuman: Also, something I think you all should see... [16:36] Anlysia Gregoire: It's an open script library in an open-use client. [16:36] Anlysia Gregoire: Anyone can make anything with it. [16:36] Vincent Lucerne: Ok ok guys :o [16:36] Ethan Schuman gave you Parallax Patch v2. ARMORY REMOVAL LISTING [16:36] Vincent Lucerne: lets get back on track :o [16:36] Vincent Lucerne: Anly....was there anything else phased out of the Armory? [16:36] Anlysia Gregoire: Oh yes. [16:37] Anlysia Gregoire: And Sera's not online yet. Well, on we go regardless. [16:37] Vincent Lucerne: yea. [16:37] Keller Teichmann: ... [16:37] Keller Teichmann: Ethan [16:37] Keller Teichmann: I fcking love you for this notecard. [16:37] Anlysia Gregoire: Alright, back on topic. [16:38] Anlysia Gregoire: Keep in mind these are all in-consideration at present and not final yet. [16:38] Anlysia Gregoire: So far, I have in my notes to retire... [16:38] MikeMurdock McMillan: ok [16:38] Anlysia Gregoire: Poena, Occisor, Trucido, Ultionis, Cruor, Censura, SRAW, Adjudicator, Porro Armo, all current melee weapons but the Fulminata hammer, Onager, Leman Russ, Astra MP5K. (oshi--) [16:39] Anlysia Gregoire: As well as the fact the Praeda is on the block since it's been replaced. [16:39] Vincent Lucerne: oh wow .___. [16:39] Vincent Lucerne: wait wha [16:39] Vincent Lucerne: ... [16:39] Vincent Lucerne: why si the russ on the block before its even in service? [16:40] Anlysia Gregoire: The M4 Benelli needs new scripts, the Mk.11 MOD.0 will get a raycast round as our only entry in that department currently, the Pilum will be getting updated scripts, the Battlebuss needs modifications, and I'd like to see alterations to the Subjugator and Shock Rifle. [16:40] Anlysia Gregoire: (Oh yes, this is what happens when I get handed a project.) [16:40] Vincent Lucerne: -.- [16:41] Ethan Schuman: May I make an alternative management suggestion? [16:41] Anlysia Gregoire: What's up, Ethan? [16:41] Ethan Schuman: Instead of approaching this as a "What do we need to get rid of" angle, let's go with a "What do we keep?" method. [16:42] Anlysia Gregoire: I did that already. :> That's why I'm getting rid of all that stuff. None of it fits under the "What do we keep?" angle. [16:42] Ethan Schuman: In short, let's sit down and draw up a list of things each branch needs, and what we need in general. [16:42] Anlysia Gregoire: Done. [16:42] Vincent Lucerne: Im still kinda wondering why my tank is being cut before it even enters circulation? [16:42] Anlysia Gregoire: Because it's a lovely Leman Russ, and we're not Imperial Guard. [16:42] Vincent Lucerne: ....so? [16:43] Keller Teichmann: Vincent, speaking from experience. Not everything you build is going to be approved, or used. [16:43] Vincent Lucerne: Um [16:43] MikeMurdock McMillan: I think the point anlys is trying to say vincent [16:43] Vincent Lucerne: except it WAS approved.. [16:43] Vincent Lucerne: and WAs used [16:43] Vincent Lucerne: both by the Imperator :| [16:43] MikeMurdock McMillan: is we want to TBBH stray AWAY from the 40kish stuff c.c; [16:43] Anlysia Gregoire: Well, Tsume threw his commercial tank scripts into it, and gave it to Aryte, who was very excited about it. [16:44] Ethan Schuman: Aryte gets excited about everything new. =p [16:44] Anlysia Gregoire: This all falls under the greater banner of how Aryte and I have had a discussion about how people aren't going to give things to him anymore and have me get bypassed. [16:44] Anlysia Gregoire: You'll have to deal with curmudgeonly Anly, before him. [16:44] Vincent Lucerne: Ok then.....what are we going to do with it then? [16:45] MikeMurdock McMillan: You could give it to TI? [16:45] Anlysia Gregoire: TBH, I don't know if everything on this list is going to get axed. This is my list and present,a nd subject to Aryte's final. [16:45] Anlysia Gregoire: That was my suggestion, though. Give it to TI. [16:45] Vincent Lucerne: I didnt make it for TI or the general public though... [16:46] Anlysia Gregoire: Well, that decision can be made, later. If you don't want it sold, it won't be. [16:46] Williamca Zenovka: Honestly anly, it would be better to get rid of the smaller tank rather then the leman russ to TI [16:46] MikeMurdock McMillan: TBBH. i thik we need to try to stray away from 40kish stuff. mostly cause even though i love 40k we are still going to get flak of people going " OH BUT THIS IS A 40K FAN ARMIES and bs like that [16:47] Ethan Schuman: Vincent, look at it like this... [16:47] MikeMurdock McMillan: TI we can sell 40k stuff ,but ordo? [16:47] MikeMurdock McMillan: sorry just giving my opinion n.n; [16:48] Ethan Schuman: As content creators, some of the stuff we work really hard on winds up obsolete or unused before it even sees the front lines. [16:48] Ethan Schuman: Take the Predator for instance. [16:48] Lestat Umarov: Tank or plane? [16:48] Anlysia Gregoire: You learned a lot from the Predator that you can take into future projects. [16:48] MikeMurdock McMillan: trust me vincent [16:48] Ethan Schuman: I've been working my ass off on that thing, poured so much into it, and now Syl has a sit based plane that blows it away. [16:49] Ethan Schuman: So, the Predator likely won't be used at all. All that work was, productivity wise, for nothing. [16:49] MikeMurdock McMillan: you don't want to know HOW I MEAN how MAN Y of the things I build for ordo that got turned down [16:49] Ethan Schuman: However, I learned a lot from it. Creating content makes us better. [16:49] Keller Teichmann: Ditto. [16:49] MikeMurdock McMillan: take for instance i made 3 mechs for ordo [16:49] MikeMurdock McMillan: all got turned down [16:49] Vincent Lucerne: The thing is....I dont expect projects of mine to be turned down based on aesthetics rather than fuctionality. [16:50] Lestat Umarov: Individual needs of squads change sometimes. [16:50] Lestat Umarov: So a project that may work one week might not work so well the next [16:50] Ethan Schuman: I didn't expect Syl to come along and make a new aircraft for us. Things happen, for one reason or another. [16:50] MikeMurdock McMillan: lestat is right [16:50] Scientific Waffle: Aesthetics are just as much subject to approval as anything else. [16:50] MikeMurdock McMillan: shit happens :D [16:50] Vincent Lucerne: ... [16:51] Williamca Zenovka: While tanks are okay now, in the future SL may remove volume detect until its fixed. So while we rely on them we shouldn't rely heavily thus mechs can be useful. [16:51] Lestat Umarov: Also functionality [16:51] MikeMurdock McMillan: Hench why i haven't been building much n.n [16:52] Anlysia Gregoire: Like I said, everything on that list is up to Imperator final approval. He may override me. I'm simply letting everyone know where I stand at present. [16:52] Lestat Umarov: Well, take antesignani for instance. Originally it was just mechs with a tank and artillery in development. Then it got cracked down on and the mech and tank got shelved in favor or power armor. And now here we are again with new mechs and tanks. [16:53] Anlysia Gregoire: Alright pushing along after I've made everyone hate me, to GOOD NEWS [16:53] Williamca Zenovka: Well antesig still hasn't recieved a mech or such its rather choosy and up to Zero what we get. So far a tank and a LMG [16:53] Williamca Zenovka: Lol sorry :U [16:54] MikeMurdock McMillan: well zero has a policy for astesignani atm we are a elite rifle squad first before anything else [16:54] Lestat Umarov: Zero has the ability to make a decision for the squad but if it's not in the squads best interest it can be subject to review. [16:54] Vincent Lucerne: I dont think Ante should be deciding the sole fate of every piece of "heavy" weaponry we produce. [16:54] MikeMurdock McMillan: so the decision been hard on him [16:54] Anlysia Gregoire: Antesignani has nothing to do with the tank. It's not assigned to them. [16:54] Anlysia Gregoire: This is my personal decision. [16:54] Anlysia Gregoire: I believe the tank is out of place. [16:54] Lestat Umarov: Tanks in general are out of place. [16:55] Vincent Lucerne: You're out of place >:O! [16:55] Vincent Lucerne: <3. [16:55] Vincent Lucerne: now go eat some of that bean soup i made for dinner. [16:55] MikeMurdock McMillan: i think what anlys is trying to say vincent is we need to focus on things that we know will be tire ,but true use [16:55] Vincent Lucerne: its delicious [16:55] MikeMurdock McMillan: like take a look at the adjudicator [16:55] Vincent Lucerne: ....okay.. [16:55] MikeMurdock McMillan: sure it got soem script changes ,but it's a tire and true weapon [16:56] Cyphre Iredell is Online [16:56] Anlysia Gregoire: And I said to bin it. [16:56] Anlysia Gregoire: If you noticed. [16:56] Keller Teichmann: tried and true, you mean. c_c [16:56] MikeMurdock McMillan: i know :P [16:56] Vincent Lucerne: >_> [16:56] Vincent Lucerne: Alright w/e...lets continue on. NEW POTENTIAL WEAPON CLASSIFICATIONS + UNLOCKS [16:56] Anlysia Gregoire: Anyway good news. [16:56] Anlysia Gregoire: Well good and cryface news. [16:56] Vincent Lucerne saved a bunch of money by switching to Geico [16:56] Williamca Zenovka: Why is the SRAW on there? It's for anti tank. [16:57] Anlysia Gregoire: To go along with this cleanup, I'm looking at introducing two new unlock weapons. [16:57] Vincent Lucerne: Um...its ugly and doesnt really work very well xD; [16:57] Anlysia Gregoire: A "High-Cap" designation, and the Flamethrower. [16:57] MikeMurdock McMillan: two new unlock weapons? o: [16:57] MikeMurdock McMillan: high cap? [16:57] Vincent Lucerne: ._. [16:57] Anlysia Gregoire: The High-Cap would fall to the present Invictus X-AR9. Which is going to be phased out for that thing in Keller's hands. [16:57] Vincent Lucerne: wasnt the flamer for Fuminata....or the squad formerly known as? [16:57] Keller Teichmann: High capacity, LMGs. [16:57] Anlysia Gregoire: Basicaly. [16:58] Anlysia Gregoire: If you watch people on the ground you're going to notice one thing in common, lately. [16:58] MikeMurdock McMillan: it was ,ut if you look on the fourms fulmenatra is going on a full squad change [16:58] Anlysia Gregoire: A lot of them are using weapons with giant mags, and just aimlessly spray at the enemy. [16:58] Keller Teichmann: Everyone's using fancy ass C-Mag ARs and LMGs with absurd amounts of ammunition. [16:58] Anlysia Gregoire: Yes. [16:58] Vincent Lucerne still uses the trust Hellgun >:|! [16:58] Vincent Lucerne: trusty* [16:58] Anlysia Gregoire: By opening an unlock related to those, I'd like to curtail some of that and get people back to using normal rifles. [16:59] Anlysia Gregoire: Like the SCAR nobody uses because you can't fire it for 30 seconds continuously. [16:59] Keller Teichmann: Just treat High-Caps as Heavy weapons, which in SL combat is what they basically are. c__c [16:59] Williamca Zenovka: Well you can if you...abuse a glitch I found in it anly :D [16:59] MikeMurdock McMillan: ahh [17:00] Anlysia Gregoire: The Flamethrower was supposed to be going to Fulminata, but it isn't part of the Insidiae lineup...so it's in limbo. [17:00] Vincent Lucerne: ._. [17:00] Vincent Lucerne: oooookay then [17:00] Anlysia Gregoire: Now, even without the conal fire mode, I believe we could use it in its' present state, for instance to plug up the tunnels running under Titan when people attack. [17:00] Anlysia Gregoire: With the fuel mode. ITEM REPLACEMENTS? [17:01] Anlysia Gregoire: Lose 12 weapons gain 2. Totally fair, right? [17:01] Vincent Lucerne: Okay so... [17:01] Vincent Lucerne: the pressure is on to make replacements? [17:01] Anlysia Gregoire: Most of everything I've listed doesn't need a replacement. [17:01] Vincent Lucerne: We cant just have one of everything >:|.. [17:01] Williamca Zenovka: Anly, Why get rid of the hammer when we can add it to the melee pack? and the shotgun can go into the shotgun pack it would prove good because well we need new melee even though I heard it was rescripted. :U [17:01] Anlysia Gregoire: Why not? [17:02] Vincent Lucerne: Cause thats crap? [17:02] Keller Teichmann: The most attractive part of our armory in comparison to other armies is that we've always had diversity. [17:02] Ethan Schuman: We're not getting rid of the hammer. [17:02] Vincent Lucerne: Exactly. [17:02] Anlysia Gregoire: The Fulminata Hammer and Benelli Elite are kind of in limbo, they have no place at present. [17:02] Vincent Lucerne: Choice. [17:02] Keller Teichmann: Sure, the Occisor and SCAR fill the same slot (AR), but they both perform differently. [17:02] Anlysia Gregoire: But they're not going anywhere. [17:02] Anlysia Gregoire: Okay let me copy a line from my spreadsheet on this topic, so you know where it stems from: [17:02] Keller Teichmann: Ditto the Trucido and Benelli(s). [17:02] Vincent Lucerne: ditto most eveything [17:02] Anlysia Gregoire: "Poena" [17:02] Anlysia Gregoire: "Aryte recommended all Sera's sci-fi weapons for decommission." [17:03] Anlysia Gregoire: "Trucido" [17:03] MikeMurdock McMillan: brb a sec [17:03] Anlysia Gregoire: "Aryte recommended all Sera's sci-fi weapons for decommission." [17:03] Anlysia Gregoire: Ask Waffle. [17:03] Scientific Waffle: Cutting the sci-fi weapons came straight from the Imperator himself. [17:03] Anlysia Gregoire: He's seen it. [17:03] Vincent Lucerne: i agree they need an upgrade....but not a complete kill [17:03] Keller Teichmann: But that doesn't mean we should completely rule out replacing them with newer, fancier builds. [17:03] Anlysia Gregoire: Well, the white wolf disagrees. [17:03] Vincent Lucerne: those particular guns are kinda old now [17:03] Vincent Lucerne: i mean [17:03] Vincent Lucerne: we need new guns to fill those leftovers [17:04] Anlysia Gregoire: There are no leftovers. [17:04] Vincent Lucerne: [empty slots i means] [17:04] Anlysia Gregoire: I've gone through every weapon type we have, every role we currently have for weapons, and filled it. [17:04] Scientific Waffle: We can upgrade or create replacements, but until then they are cut as per the Imperator's recommendation. [17:04] Anlysia Gregoire: Except for the Astra SMG. [17:05] Vincent Lucerne: If we're going to completely cut the diversity element from the armory....that severely damages its appeal [17:05] Scientific Waffle: We can replace them, Vincent... [17:05] Scientific Waffle: We can have diversity... [17:05] Scientific Waffle: But we're not going to have that by keeping around severely dated weapons. [17:05] Anlysia Gregoire: Instead of having six of everything we have one good one. [17:05] Scientific Waffle: This was a recommendation to cut the current crop of weapons, we can always diversify through new development. [17:05] Vincent Lucerne: I understand.....but it was sounding like Anly doesnt even want to make replacements [17:06] Keller Teichmann: What Vincent said. [17:06] Anlysia Gregoire: Right now, we cut everything. [17:06] Anlysia Gregoire: Maybe eventually it builds back up, naturally. [17:06] Scientific Waffle: We're only dealing with the current armory right now. [17:06] Scientific Waffle: Not future plans. [17:06] Anlysia Gregoire: We didn't "used to" have four types of everything. [17:06] Anlysia Gregoire: It just grew over time. [17:06] Anlysia Gregoire: Now we pare it back, and it can grow from there naturally. [17:07] Anlysia Gregoire: I do believe I said before this meeting you guys were going to hate me for it. [17:07] Anlysia Gregoire: I get to be the Axeman today. [17:07] Anlysia Gregoire: It's not a popular job. [17:08] MikeMurdock McMillan: i say we go for it. [17:08] Anlysia Gregoire: By cutting ourselves down to bare minimum, we can look at everything we have, in total, and decide what the best of all of it is. [17:08] MikeMurdock McMillan: the weapons will return [17:08] MikeMurdock McMillan: just look at what happen with mechs vincent [17:09] MikeMurdock McMillan: we had many then got rid of them all and now there back [17:09] MikeMurdock McMillan: so sci fi weaponry will return someday if the imperator wants it [17:09] MikeMurdock McMillan: am i right ? :D NEW CONCEPT: UTILITY BACKPACKS [17:10] Anlysia Gregoire: So, now that I've gone through 20 things that are LEAVING...I'm going to talk about something new, that I'm quite looking forward to. [17:10] MikeMurdock McMillan: oh? [17:10] Anlysia Gregoire: I stole this from Ethan, it's kind of part of a larger system but this is the chunk that's most easily conveyable by itself. [17:10] Ethan Schuman: THIEF! [17:10] Anlysia Gregoire: I don't want to worry about the rest until we get beyond our current queue. [17:11] Anlysia Gregoire: Now, around here, you might have a rocket launcher or a shotgun or a rifle or an SMG. [17:11] Anlysia Gregoire: But there's only one thing that's binary. You have or you don't...jetpacks. [17:11] MikeMurdock McMillan: ahh [17:11] Anlysia Gregoire: I want to increase the role of the backpack "slot" as defined by the Spine attachment to include a variety of things one can unlock, with different roles. [17:12] Anlysia Gregoire: Basically, here's a couple ideas I've come up with. Now, keep in mind these all replace the Jetpack when you consider the 'balance' of them. [17:13] Anlysia Gregoire: "Boost Pack" - a 3m "Dodge Roll" that works in the air or on the ground, it has a fuel meter so you can dodge twice in rapid succession, or space them out to do so more consistently. [17:14] Anlysia Gregoire: "Swarm Rockets" - A back-mounted rocket-pack that fires five rockets at a time with a small (~1m?) payload. It holds 10 rockets total, and reloads in ~10 seconds. Complete with twisty white smoke Macross trails. [17:14] Anlysia Gregoire: "Ammo Pack" - A combination to use with the Pilum that decreases its' reload time. Any further effects I haven't quite worked out yet. [17:15] Anlysia Gregoire: That's the three ideas I have on my plate, right now. Comments/questions, now. Starting with Waffle. [17:15] Scientific Waffle: Alright first off love the ideas but... [17:15] Scientific Waffle: Isn't 3m a little skimpish ont he dodge roll? Most commercial models go what, 5m? [17:15] Anlysia Gregoire: To be honest, I haven't ever really used a Dodge-Roll, I'm just making up numbers for possibilities. [17:15] Scientific Waffle: I'd have to see it in action to get a real sense, but.. yeah. [17:15] Scientific Waffle: Ok. [17:16] Williamca Zenovka: The mercz is 10 [17:16] Anlysia Gregoire: It's all theory at this point, and I'd love to get more possible suggestions from people. [17:16] Anlysia Gregoire: With the possibility to "double-tap" the dodge, though, I wouldn't want it to be too large. [17:16] Williamca Zenovka: We need a parachute anly. :U [17:16] Vincent Lucerne: We do. [17:16] Anlysia Gregoire: We had one. Parachutes are worthless. Go die. [17:17] Vincent Lucerne: U DIE [17:17] Vincent Lucerne: >:O! [17:17] Ethan Schuman: Drop Pods could go on teh Spine. [17:17] Anlysia Gregoire: If they flung you up in the air, sure. [17:17] Anlysia Gregoire: Haha. [17:17] Vincent Lucerne: Hmmm [17:17] Vincent Lucerne: Mancannon? [17:17] Ethan Schuman: As could certain other things. Maybe extended magazines, which increase the magazine size of your weapon. [17:18] Keller Teichmann: in b4 Perks. c_c [17:18] Vincent Lucerne: *cough* [17:18] Anlysia Gregoire: The reason I used the Pilum is that, it fits with the rocket-launcher concept, as well as the fact Niiya is going back to the Pilum to work on it for us, so the opportunity is there. [17:18] Vincent Lucerne: what i dont like about the pilum....is that in lag, it doesnt work [17:18] Vincent Lucerne: sraw does [17:19] Anlysia Gregoire: But it would have to be scripted right into the weapon, which is a touch of a pain. I'd rather make it exclusive to the Pilum. It'd be something you get WITH the Pilum, not a seperate unlock. [17:19] Vincent Lucerne: but meh :o [17:19] Anlysia Gregoire: The Pilum rocket needs to be made two-prim I think, it needs a cube 'round the sculpt-prim to give it better collisions. [17:19] Anlysia Gregoire: But that's just IMO. [17:20] Anlysia Gregoire: Another thing to bother Niiya about. [17:20] Keller Teichmann: I personally [17:20] Keller Teichmann: think it'd be absolutely terrifying [17:20] Vincent Lucerne: and not to have the thunk....pacheeew thing [17:20] Vincent Lucerne: just pacheew. [17:20] Keller Teichmann: to have a shitload of Principales running around after a Heavy-Weapons clearance spamming the fuck out of the Pilum. [17:20] Keller Teichmann: Pardon the French, but I can't see it end well. [17:20] Anlysia Gregoire: Well, Keller, it'd be like, 5 seconds instead of 10. And no jetpacks, that's always the balance. [17:20] Anlysia Gregoire: Not like, you have a magazine of rockets. [17:21] Ethan Schuman: Alternatively, we could always make the pilum a spine attachment in and of itself. [17:21] Anlysia Gregoire: That would animate terribly. [17:21] Ethan Schuman: No, you misunderstand what I meant. [17:22] Ethan Schuman: Make the Pilum take up the spine attachment, but still triggger off the primary weapon slot. [17:22] Vincent Lucerne: so....chose between pilum or jetpack .___.? [17:22] Anlysia Gregoire: I don't really think nerfing the Pilum is on that hot-button list of things we need to do. Haha. [17:22] Ethan Schuman: Exactly. [17:22] Vincent Lucerne: um [17:22] Vincent Lucerne: yeaaaa [17:22] Vincent Lucerne: i dont liek that idea at all D: [17:23] Anlysia Gregoire: Anyone have any other ideas along this vein? Like, other accessory pack ideas? [17:23] Vincent Lucerne: Hmm [17:23] Vincent Lucerne: Orbital strike transmitter :D? [17:23] Anlysia Gregoire: I'd rather have a list of ideas I can take to Aryte and say "What do you like, of these?" than say "This is all I got. I hope they're all good." [17:24] Ethan Schuman: Anly, you ever play Battletech? [17:24] Scientific Waffle: We can probably brainstorm over the next week... this is an interesting concept. [17:24] FireFox Breed: BATTLETECH [17:24] FireFox Breed: ¯\(º o)/¯ [17:24] Anlysia Gregoire: Tabletop, FPS, or 3rd person? [17:24] Anlysia Gregoire: Because in that case, yes. [17:24] Ethan Schuman: Any. You know what Clan Elementals are like, right? [17:25] Anlysia Gregoire: Yes, little bastard annoying robots I love to step on. [17:25] Vincent Lucerne: wif pinchy clawz :D [17:25] Ethan Schuman: You know how they have the backpack mounted missile launchers? [17:25] Anlysia Gregoire: Yes. [17:26] Anlysia Gregoire: I don't really think we need to move the Pilum to the spine, though. But I did already bring up a back-mounted rocket concept. Just a small-scale one. [17:26] Ethan Schuman: Instead of making a backpack for the pilum, why not just make a back mounted missile launcher like the rocket launcher. Then you can choose whether you want to take the pilum as your primary weapon, or another, weaker rocket as your equipment? [17:26] MikeMurdock McMillan: back [17:27] Anlysia Gregoire: That was pretty much what I said. [17:27] MikeMurdock McMillan: what i miss [17:27] Anlysia Gregoire: Except small rockets instead of one big one. [17:27] MikeMurdock McMillan: i got lost [17:27] MikeMurdock McMillan: D: [17:27] Anlysia Gregoire: Because I find that more visually entertaining. :> [17:27] Vincent Lucerne: i'd like a minirocket launcher o-o [17:27] Ethan Schuman: Why not include an option for a big one too? Gives an extra choice. [17:27] Anlysia Gregoire: Could be an option in it. [17:27] Vincent Lucerne: i mean...pilum is more precise.. [17:27] Anlysia Gregoire: I'll make a note. [17:29] Vincent Lucerne: *orbital bombardment detected* INSIDIAE PROJECT UPDATES [17:29] Anlysia Gregoire: Okay we're running up on the normal-meeting now so I'll run this along to the last thing we should talk about. Insidiae stuff. [17:29] Ethan Schuman: Oooh. Man portable artillery backpacks... [17:29] Anlysia Gregoire: We can ge tback to backpacks next meeting. [17:29] Vincent Lucerne: >:D [17:29] Anlysia Gregoire: Because it's not something we'll start for awhile. [17:29] Anlysia Gregoire: But get the ideas flowing now. [17:29] Vincent Lucerne: Ion Cannon Strike Inbound.... [17:29] Anlysia Gregoire: Anyway... [17:30] MikeMurdock McMillan: hmm [17:30] MikeMurdock McMillan: what about a builder pack [17:30] Vincent Lucerne: *vreeeeeemm....BOOOOOOOM* [17:30] Anlysia Gregoire: Waffle, how goes the HUD graphicals? [17:30] Vincent Lucerne: oh yea :D! [17:30] Keller Teichmann: Guys. [17:30] MikeMurdock McMillan: sorry [17:30] Scientific Waffle: Comin' along [17:30] Vincent Lucerne: <.< [17:30] MikeMurdock McMillan: >_< [17:30] Scientific Waffle: let me rez the concept in progress... [17:30] Anlysia Gregoire: I know Tsume's working on the scripts. He got pretty far along pretty fast. [17:30] FireFox Breed: hes shitting smiley faces [17:30] Scientific Waffle: still in progress etc... [17:31] Scientific Waffle: indicator circles, mine buttons... [17:31] Scientific Waffle: list of nearby people would go above, etc. [17:31] Scientific Waffle: Spaced out for room. [17:31] Scientific Waffle: Two buttons to be added to the bottom... [17:31] Scientific Waffle: Clear all and explode all. [17:32] Anlysia Gregoire: Looks good. [17:33] Anlysia Gregoire: Lessee...Keller you said you're pluggin' on the Crossbow, that's good. I'll have to talk to Sera about the scripts on that. [17:33] Anlysia Gregoire: As for the last thing...the Wristblade. I have no damned idea. I have to bother Zrazor for what he wants. [17:34] Anlysia Gregoire: And need to poke Scarlet about how the armour-mod is going. [17:34] Lestat Umarov: It's going [17:34] Lestat Umarov: He was working in blender all last night [17:34] Anlysia Gregoire: Good to hear. [17:35] Anlysia Gregoire: It's exciting to see that we can actually turn something around in less than a year if we need to. :P [17:35] Anlysia Gregoire: Yay for deadlines. :V COMMENTS / QUESTIONS / ANLEH-HATE [17:36] Anlysia Gregoire: Welp...that's all I had to say. Anyone want to make any comments besides "FUCK YOU ANLY I HATE YOU"? [17:36] Lestat Umarov: FUCK YOU ANLY I HATE YOU, kinda [17:36] Lestat Umarov: :V [17:37] Anlysia Gregoire Ejects Lestat from the sim. [17:37] Williamca Zenovka: lol [17:37] Lestat Umarov: I'll come back and bother you more :c [17:37] Anlysia Gregoire: Anyone else? [17:37] Lestat Umarov: Yes, actually [17:39] Lestat Umarov: I'd like the Terra chain of command to have a say in any future munitorum ventures that affect the division. There's a Legates position for a reason and as such I feel there wasn't really much say in the gear distribution chart. Pretty much a "This is the way it's gonna be, if you don't like it I don't care. It undermines the authority of the entire Terra CoC. [17:40] Vincent Lucerne: <_< [17:40] Scientific Waffle: Which specific action, the cutting of equipment or the development of equipment? [17:41] Lestat Umarov: Cutting. [17:41] FireFox Breed: we get a say but its not the finial say lestat [17:41] Ethan Schuman: Terra isn't the only branch, Lestat. We have to keep the needs of the entire group in mind, and when it comes to fielded weaponry, that's more of a tactical decision that's more effectively made by the low level officers who use them. That's just my stance. [17:41] Scientific Waffle: Well first off nothing's final yet... [17:41] Lestat Umarov: I'm saying it means our say means nothing if she can overrule anything we want. [17:42] Scientific Waffle: Of course the Terra command will have its say... but at the same time Anly is head of development and the authority of that position is derived from the approval of the Imperator. [17:43] Lestat Umarov: I'm talking about Terra Command. Who Anly happens to be the ADJ of. Aside from me that's her and Firefox. [17:43] Scientific Waffle: I'm aware. [17:43] Scientific Waffle: But Anly is also the head of Munitorum. [17:43] Lestat Umarov: Munitorum does not outrank Terra. [17:43] Scientific Waffle: I'm not saying it does... [17:43] Ethan Schuman: Terra does not outrank Munitorm. [17:44] Ethan Schuman: *Munitorum. [17:44] Scientific Waffle: Which is why I'm saying that Anly doesn't cut things... [17:44] Scientific Waffle: She does recommend things to be cut... [17:44] Scientific Waffle: And the Imperator has the final word. [17:44] Scientific Waffle: Not Anly. [17:44] Ethan Schuman: It comes directly from the Imperator. [17:44] Scientific Waffle: Not Terra. [17:44] Scientific Waffle: Thus Munitorum has its say... [17:44] Scientific Waffle: And Terra can have its say... [17:44] Lestat Umarov: Well, with the way she pushes for things it's hard for Aryte to say no. [17:45] Ruin Nefarious: I am more than capable of saying no [17:45] Scientific Waffle: This is why we have Munitorum meetings... so you can voice specific concerns... [17:45] Ruin Nefarious: . [17:45] Ruin Nefarious: I gave Anly that power, I can take it away. [17:45] Lestat Umarov: I am voicing a concern. [17:45] Ruin Nefarious: I tasked Anlysia to this authority, and are overseeing it. [17:46] Anlysia Gregoire: I did say everything was in limbo still, and it was all my opinion at this point, and nothing was final. [17:46] Scientific Waffle: Is there anything you see cut that you disagree with? [17:46] Anlysia Gregoire: And all subject to Aryte's approval. [17:46] Lestat Umarov: There was a few weapons yes. [17:47] Scientific Waffle: Well then... talk to Anly about them. The list is a proposal, everything is still subject to change. [17:47] Scientific Waffle: Nothing has been decided, let alone sent in for recommendation yet. [17:47] Lestat Umarov: I did. And it was pretty much shrugged off. [17:48] Anlysia Gregoire: Just because you talk to me doesn't mean my mind will change. [17:48] FireFox Breed: you only commented on one weapon and it was the adj [17:48] Lestat Umarov: Yes, because I believe that it should have a balanced replacement. [17:48] Anlysia Gregoire: It does. A Pilum and a Five-seveN. [17:49] Lestat Umarov: You're dense. [17:49] Lestat Umarov: One weapon. [17:49] Lestat Umarov: Two functions. [17:49] Scientific Waffle: Well Lestat, there is a caveat to that... [17:49] Scientific Waffle: In its current form, this type of weapon is prone to bugs. [17:49] Scientific Waffle: As a direct result... [17:50] Scientific Waffle: Of the current way in which the two modes are offered. [17:50] Ethan Schuman: The Adjudiactor does both tasks, but does neither one of them very well. [17:50] Lestat Umarov: I've seen a lot of weapons that have a grenade or other secondary weapon that works with "c". [17:50] Lestat Umarov: And they seem to work fine. [17:50] MikeMurdock McMillan: i shall be down for the other meeting. sorry [17:50] Scientific Waffle: There can be a replacement... as we said earlier the recommendation says nothing of the future, only of what we have in the present. [17:51] Ruin Nefarious: The Adjudicator has been slated for replacement for a long time. NEver came to a head because of Syris claiming the spot of "redoing" it. [17:51] Vincent Lucerne: This is getting a bit much for me....see you all at the meeting.. [17:51] Ruin Nefarious: And, as we're all aware. Syris didn't quite come through. [17:51] Lestat Umarov: I don't mean to strike up a debate and cut out but I have to prepare as well. [17:52] Anlysia Gregoire: Well, s'pose we're done, then. [17:52] Anlysia Gregoire: See you kids in two weeks. ;> [17:52] Anlysia Gregoire: Jan 16th.
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You can't book rooms under group rate 'til February, Zrazor. :inlove:
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In his CARAVAN. With the DAGS. :inlove:
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Krow: I quit Invictus. :unsure: Keller's the big man now.
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Kroooooooooooooooooow. :inlove:
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Tengen Tetris. That thing's a collector's item.
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You're retarded, Zrazor. I love you. :inlove:
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Surviving in the Imperial City, for dummies!
Anlysia Gregoire replied to Aryte's topic in General Discussion
It had Sol and a bodega for awhile, does that count? -
Surviving in the Imperial City, for dummies!
Anlysia Gregoire replied to Aryte's topic in General Discussion
New HUD will be released when the build is finished. I'm not going to have to kiss Syl's ass TWICE to update that HUD because we moved shit after-the-fact. -
Write Something About the Person Above You Game
Anlysia Gregoire replied to Sol Cult's topic in General Discussion
^--- Tigole Bitties. Edit: INTUS YOU FUCKING LIAR -
They were all up in their base like MOVE, BITCH, GET OUT THE WAY, GET OUT THE WAY, BITCH, GET OUT THE WAY.
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My flight is likely going to be close to $700. Mind you, if I drove to Minneapolis and flew from there, or even Fargo, that'd get deducted a lot. But since it's vacation to me and I'm lazy and want to relax on it, I just fly from my city and eat the additional cost. Plus, you know, gas for driving and then paying for parking my car somewhere in Minneapolis/Fargo would eat up a big chunk of the money I'd save so it's only a half-savings.
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Once February rolls around and I can book a hotel, I'm planning on it.
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Oh murr?
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Improving Combative Experience
Anlysia Gregoire replied to Keystone Gray's topic in General Discussion
I do believe Delta Force. I think it's outlined in Aryte's Edicts thread that's somewhere I can't recall.
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