In my view, certain blatantly unfair technologies and tactics have thankfully faded away. I remember, for example, defending Badnarik a long time ago from 39th's flying mechs, which seemed content to fly around with infinite speed/maneuverability whilst shelling the spawn area with all manners of explosives. One needs only say the words "Spartan Mech" to conjure images of prim spam and sim-killing scripts. It's also no longer seen as a legitimate tactic by most respectable militaries to simply flood an enemy sim with as many people as you can muster (outnumbering the enemy five times over), and combat has for the most part become more civil (the community is now in nearly unanimous agreement that the point of combat should be to have fair fun on all sides, as opposed to demoralizing the enemy and otherwise trying to inflict damage beyond bullets). There always have been and always will be technologies and weaponry that are blatantly unfair, but I feel that for the most part it's only more noticeable because the rest of combat has matured while weaponry, in many aspects, remains somewhat immature (particularly with militaries who continue to adopt an immature mindset towards combat itself).