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Deadmon

Ordo
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Everything posted by Deadmon

  1. -When Christoph Naumova thought Ron was my Alt
  2. That happened briefly (less than an hour) to attack New Rome not too long ago.
  3. beat demo in like 30 min. Its good but I havent made a final decision on it. Ill probably get if a few people do and play
  4. Ive considered making the Ordo logo or various 3d models that could be sent off to 3d printing companies for shit like Ordo themed desk displays (Ordo symbol on a pedestal) or a small Aryte bust statue / tons of other easy relatively small things that could be done.
  5. [2012/04/11 21:00] O well I sacrificed lots of little animals to the elder gods and then!..well it was really just a lot of fiddling in maya and trying stuff out eheh. Basicly in addition to the standard avatar rig I added bones that matched attachment point names, chin mouth nose etc. for some reason anything with a side designation doesn't work like left or right. then I made animations for them that changed the rotation and worked from there :3 [2012/04/11 21:00] Sweet! So it's pretty straight-forward [2012/04/11 21:01] What'd you have to do with the ears? I don't really get it [2012/04/11 21:02] I used chin and nose >.> and then skull, not mSkull for the eye lids
  6. It looks interesting, I signed up for beta to check it out. kinda has a Warhammer feel to the combat. Im not a fan of the hipfire only type of combat but whatever
  7. Incognitostealthy "twitchy" Resident - O-1 Coin for dedication to Astra training.
  8. Im slightly more curious as to why you were on av match too, george ;p
  9. I may have to buy this game by next week. I want to join in on the fun :[
  10. That as an evalidus member, your card (if you received one) would more likely be something more in-line with Evalidus combat role. This is a "tactical" card game for lack of a better term, similar to Magic ect. It would be more advantageous for the deck to have less overlapping abilities and more coherent direction. IE each squad would have appropriate abilities. If anything, as evalidus, it should/would be more like "suppressive fire, Once every 5 turns this card can target any hostile unit and suppress for 2 turns, causing them to retreat or remain inactive for those turns"
  11. Ron needs some sorta battle cry or something. Every time he leads or takes over he inspires moral / determination in one form or another.
  12. I want a holographic Imperator
  13. From what I hear, thats not a viable solution in SL and the ears are animated parts, you can see in a diff video without hair that the ears are attached to head, not unique items
  14. Yeah I know, thats why this is so intriguing because he/she has figured out how to use points not available to most people (whatever animates human eyelids and jaws ect maybe) or the alternative theory Ive heard from a furry designer friend of mine is that he rigs to ears or jaw or whatever, and animates those points by deforming or something.
  15. You arent understanding what the video is portraying. lol. Its rigged to something on the SL AV skeleton, its all one item. There is no sculpt-animating or alpha-ing or anything like that going on. It is a all one attached rigged head. No separate jaw, ears, eyelids, ect. Its a mesh AV head that works on specially rigged and animated points. Points that arent available to most people (this person is the only I know of) that has figured out how to use the "extra" points to rig / animate.
  16. The eyelids, jaw, ears, are all animated in this by existing SL points on the avatar/skeleton/something. How in the hell was this done? If you think about it this way, the existing SL human AV is rigged to -something- that allows for the jaw and eyelids and ears and everything to be modified or animated in some way (fingers too) My limited knowledge theory (admittedly) is that he/she somehow figured out how to animate to those points/whatever that allow the human AV to animate / change as it does. This isnt necessarily a graphics topic, as it may involve either crazy animation voodoo, or crazy scripting voodoo, or both. Did this person make a custom viewer to do this? Or is it more easily explained? Obviously this is some sort of voodoo shit, and the challenge is to de-mystify so that it can be replicated for building epicness.
  17. I dont know what you are talking about, Ive had plenty of great matzah based foods. One of my good friends in highschool had a jewish family and since a lot of us hung out there so often (and they were rich) we ended up eating there a lot too.
  18. Really interesting concept, but ill wait on ordering for more gameplay and info :P
  19. XBOX is the most difficult to adapt for, because if there is multiple consoles the game runs on (PC + PS3 + XBOX is the norm) then the xbox one is the one that takes the most hits and changes. Recent games like BF3 even make you download the HD texture pack because it wont fit on disc with the rest of the shit they have to include. That and anything thats PC vs Console, usually the PC version is better. Simply because theres a world more flexibility with controls and UI.
  20. You say out of date, but most developers and Sony all agree people havent maxed out the PS3s potential still. Most games are the quality they are / amount of content so theres easy conversion for XBOX versions generally speaking. Though technology gets better at an exponentially faster pace as time progresses, so its likely that consoles lifespans are going to be their Achilles heel in the near future
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