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Everything posted by Kellervo
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Eff yeah. Welcome back. :D
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Welcome back. \o/
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INTJ Introverted Intuitive Thinking Judging 67 25 38 44
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^ Is real happy for <, and is going to let him finish, but v has the best post of all time.
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I like the grouping names, always have, always will. But sometimes it gets downright confusing explaining yourself. Particularly if you're E3. We could always take the middle ground and allow people to use the Rome-style titles, as well as more modern Italian ranks, or assign the Roman titles for specific duties so that we can still retain our 'unique flair' compared to other groups.
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Definitely something along the lines of 'kill counts', and bullet / slash marks to add some wear and tear to the armor.
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Mazzy Fastback/Leia Mercy Apology to Ordo: 14SEP09
Kellervo replied to Aryte's topic in General Discussion
Seconded. -
I can verify that Null is a pretty cool dood. Welcome aboard. :>
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WHAT IF I NEED TO LET YOU KNOW THAT PEOPLE ARE STILL CALLING ME A DOLPHIN?
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Was a sous chef at a restaurant in town for the summer. Now that school's back I'll be going back to my previous job as a computer lab proctor (read: technician).
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Congratz Zero! :D
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Waffle, I am fairly frightened that I could probably apply the very same to myself. Middle with two brothers, creative, aloof to most personal conflicts, go with the flow, etc.
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The reports thing, in my mind, is actually probably the best way to do it, and it makes sense given all the other tasks assigned to Octet/Century/Flight leads.
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List updated. Final builds for the following expected in the next few days: - IMI Negev - Walther P22 - FN P90 I have all of next week off so I may be able to hammer out another gun, possibly two over that span.
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I personally don't think it will be as successful as Second Life, mainly because it limits 'high level' content generation to professionals, and doesn't seem to have any scripting/serious building capabilities for the average person. There'll be the starting gear, and then the whoamfgwtfbbq gear that costs you the equivelant of 1000L+. That said I wish Second Life had the same kind of pipeline, otherwise I wouldn't have to relearn Maya in order to sculpt properly. Oh... and they suggest that they will charge 'pay to play' rates for 'certain' cities/servers, so you can damn well bet it'll be free to play only if you stay with a newbie avatar and don't ever y'know, actually do anything. Though, I guess I signed up for the beta for a reason. D:
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;____________________;
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Sparta lost their secondary source of funding, and the Gerousia decided to fold the army until a new source could be secured. It was nothing to do with Bruno (who's claiming he was going to force Roudy to shut it down anyways).
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[IS] The Alliance Navy: A Legacy of Finery - 29JULY09
Kellervo replied to Aryte's topic in General Discussion
He thinks I'm the result of the unholy union between Keanu Reeves and an eel. But he's still on our side. -
The flat going rate, so far, has been 900. Depending on what's needed and/or if I've already made it / uploaded it, less, or more!
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A good artist, but, yikes. Lot of money, and, yeah, they're probably expecting whoever wins to go "PORN PLEES." D:
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Awhile back, I started toying with the idea of selling my shark avatar. At the time, the Mercz had a couple recent additions to their ranks that wore - you can probably guess - a dolphin and an orca avatar. I thought 'hm. I must fix this.' and ended up talking to them, and eventually converting them into fellow shark dudes. All is well in the shark world. One less dolphin fouling the Salamis reservoir D:< Here's the problem. THEY WENT TO VANGUARD. Suffice to say, there is a lack of balance in the shark universe. So... for a relative discount (if anything!), I'm going to say this right here: If you want a shark avatar, either post here, or message me in world. Basic color swaps are pretty easy - I can have it done within half an hour - but details like striping, polka-dots, and especially tattoos and the like might take a little bit longer. I'll get back to you with a price in world.
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Just about every day, we make use of Ventrilo, not just as a social outlet but as an important part of communications during operations, defense and offense. One thing that has been brought up over and over, especially of late, is 'Combat pertinence'. This is something some might have only heard of, in the form of a stern sentence from an officer or an NCO. What is combat pertinent? In short, keeping conversation related solely to the task at hand, which is (durr) combat. However, there are some aspects of combat which are NOT pertinent, and only add to the endless clutter. In the end, it typically ends up confusing everyone and making Ventrilo more of a distraction, if not a full-on liability to most who try to use it to communicate with others about the task at hand. Most are perhaps unclear on what 'combat pertinent' means, exactly. The simplest definition is that 'combat pertinent' chatter is blunt, to the point, specific chatter related solely to the task at hand. It is calm, collected, and dramafree. A few examples, to make a point. From a defensive standpoint, first. "OHGODOHGOD I'M GETTING SHOT AT" is not combat pertinent. It relates to the task at hand, naturally. But it is not specific. People do not know who, where, what is getting shot at. They just know someone is dying, and freaking out about it. It's not calm, or collected. People will not know how to react, and if anything, only get a headache out of it. A combat pertinent version, made simple: "<name> down. There's a hostile(s) over near <insert landmark>, heading your way." It's simple. People know that someone just got killed, and his attacker is still alive and near a certain point. Instead of everyone standing there going 'wat', they know where the next shot might come from while they TP in the wounded. Second. "I GOT HIM I GOT HIM YEEEAAAHH" is not. Sure, people know the hostile is down. But it is annoying. It's ego-stroking. It's distracting, and also a tad ridiculous to take credit for a kill when there can be upwards of 15 people shooting at the same target during a defensive operation. And on top of that, it might be completely misleading because another hostile may still be alive and about one shot from sending you - or someone else - to your homepoint. More appropriate? "One of them's down. There's still one up in the north." You tell everyone that one of the hostiles is out of action. You let them know which one is still alive and not TPing out. People are aware there is still a threat, and no one's going to get butthurt over someone stating that the fifteen people firing at one guy managed to kill him. There is a multitude of other bad examples. You could easily fill up an entire Curia reference book with them. Think you died due to a cheat or a fluke, or you just can't kill someone? Don't comment on it. Just say "Keller Teichmann needs a TP." or "Got hit, heading back to the south." If you really, absolutely must comment on it, don't clog up the entire ventrilo with 'zomg he must be using an offset/phantom/flak/wireframe'. Inform your OIC or someone higher ranking via IM of your suspicion if you truly think there are grounds for it. It may be hard to break the habit. But ventrilo, and combat operations become much more enjoyable without the constant deluge of chatter. Aside from chatter related to combat, however, there's also often chatter about other, completely unrelated topics being brought up, especially during defensive operations. To be blunt, there is an off-topic channel for a reason. If you really must, absolutely have to talk about this freaky avatar you saw, or - to quote some - 'murry purry stuff', use that channel, especially if you aren't on sim or taking part in the combat. It makes things much easier for those who are defending against a raid team (and you shouldn't be in an offensive op channel if you aren't taking part of it!). And yes, sometimes defense ops are pretty dull and boring, and forcing combat pertinent chatter only would be kind of emphasizing it. "DeadDJ going south again..." would be a perfect example. Occasionally, slack is alright. But the moment an officer, or the OIC speaks up about 'keep it pertinent', or 'combat pertinent only.', don't carry on and continue. Don't drown them out. Listen. They will be thankful for it, and in turn, we won't all act like we have a stick up our butts when we finally -do- get a chance to talk or explain things.
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It's actually 18 over here. But I don't drink, so... :B Thanks all. c:
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