BlackSergal Posted November 18, 2011 Share Posted November 18, 2011 Don't worry Arokh..We like yas Quote Link to comment Share on other sites More sharing options...
Phares Sarjeant Posted November 18, 2011 Share Posted November 18, 2011 (edited) Story of my life.Mate, the losers of the teens and early 20's turn into the managers/bosses in the 30's. You've got a lot of life to live yet.*unless you're Aryte, at which point you are the CEO of a 300 employee company that dominates it's market.. Edited November 18, 2011 by Phares Sarjeant Quote Link to comment Share on other sites More sharing options...
Reinhardt Posted November 19, 2011 Share Posted November 19, 2011 BEHOLD BROTHERS FOR I HAVE SEEN THE LIGHT.And the light is the breath of dragons!I have beheld the glory that is Skyrim in all its divinity.I have drawn the blood of the impure Imperials.I have drank of the elixir that pours forth from the slain dragons.Rejoice brothers, for all that might be slain and yet will be slain.For I have cometh! Quote Link to comment Share on other sites More sharing options...
Trinity Heckroth Posted November 19, 2011 Share Posted November 19, 2011 Ride horse into waterDismountMount horse in waterPowerboat horse Quote Link to comment Share on other sites More sharing options...
BlackSergal Posted November 19, 2011 Share Posted November 19, 2011 Use "Raise Zombie" spell on freshly killed Dragon skeletonPunt bones into baddies for extra fun Quote Link to comment Share on other sites More sharing options...
Hunter Abrams Posted November 30, 2011 Share Posted November 30, 2011 Skyrim is gaming's Disneyworld. It's positively colossal, bursting at the seams with magic, and full of giant rodents. Unfortunately, the two also share one less savory similarity: They're far from perfect. But while you can't patch out the miles-long line to ride Space Mountain, Skyrim's bugs are oh-so-squashable. Version 1.2, of course, will be doing the honors, and it's right around the corner with a Wednesday, November 30 drop date. Read on for the full patch notes, courtesy of Bethesda's blog.Fixed crash on startup when audio is set to sample rate other than 44100Hz.Fixed issue where projectiles did not properly fade away.Fixed occasional issue where a guest would arrive to the player’s wedding dead.Dragon corpses now clean up properly.Fixed rare issue where dragons would not attack.Fixed rare NPC sleeping animation bug.Fixed rare issue with dead corpses being cleared up prematurely.Skeleton Key will now work properly if player has no lockpicks in their inventory.Fixed rare issue with renaming enchanted weapons and armor.Fixed rare issue with dragons not properly giving souls after death.ESC button can now be used to exit menus.Fixed occasional mouse sensitivity issues.General functionality fixes related to remapping buttons and controls Quote Link to comment Share on other sites More sharing options...
BlackSergal Posted December 1, 2011 Share Posted December 1, 2011 Quote Link to comment Share on other sites More sharing options...
thatguy Andel Posted December 7, 2011 Share Posted December 7, 2011 ....LMAO, YES. Quote Link to comment Share on other sites More sharing options...
BlackSergal Posted December 18, 2011 Share Posted December 18, 2011 Mike Swaim with Cracked gave Skyrim "Game of the year."Here's what he wrote:"This is the first game I've played that I can imagine becoming dangerously absorbed by, Matrix-style. I have a friend who was heavily into EverQuest in a big, debilitating way, and this could very well be that for me. Heck, it could be that for all of us! I often find myself walking somewhere in Skyrim that I could easily teleport to, just to take time wondering at the natural beauty around me: Glacial peaks dusted with wind-blown snow, birch trees shaking lemon-yellow leaves at a starry sky, dragons gently gliding over -- OH Ffff KILLITKILLIT! "CAN'T FAST TRAVEL WHEN ENEMIES ARE WHAT?!" AAAAH WHERE DID ALL THESE WOLVES COME FROM?! AIEEEEEE!" Quote Link to comment Share on other sites More sharing options...
Cygna Posted December 18, 2011 Share Posted December 18, 2011 Quote Link to comment Share on other sites More sharing options...
Reinhardt Posted December 19, 2011 Share Posted December 19, 2011 I love the ending.. looking around.. "WTF... did anyone else see that?" .. you can almost hear that. Quote Link to comment Share on other sites More sharing options...
Jayce Iredell Posted December 23, 2011 Share Posted December 23, 2011 I'll just leave this here... Quote Link to comment Share on other sites More sharing options...
Lanny Ansar Posted December 23, 2011 Share Posted December 23, 2011 So from what i've figured out, Wuthraad (The Two-Handed Axe that you can get from completing the Companions side stories) can end up having the same damage output as the Daedric Battle Axe.Hardcore Damage at level 8? Lolwut? Quote Link to comment Share on other sites More sharing options...
Reinhardt Posted December 24, 2011 Share Posted December 24, 2011 While Skyrim does have a "the quality of the weapon matters" approach, which is realistic, in many ways, it also practices, parallel to that a philosophy "the weapon does not matter as much as the use of it". This I find, is something alot of gamers have trouble with, they are always so used to always upgrading, looking for better weapons and in Skyrim, you don't really need to upgrade all that often, depending on if you know how to use the weapons properly/where to get the good ones. Quote Link to comment Share on other sites More sharing options...
Lanny Ansar Posted December 24, 2011 Share Posted December 24, 2011 Either that, or I'm used to the ol' Morrowind model, where the weapon's quality depended on the material it's made of, your weapon skill, and which direction you're swinging the weapon. (Yes, Morrowind had variable damage depending on the direction of the swing). Quote Link to comment Share on other sites More sharing options...
Agares Tretiak Posted December 24, 2011 Share Posted December 24, 2011 I've got high level light armor skills, and slightly upgraded (exquisite) leather armor, and it protects better than a suit of ebony armor I came across.Skills/Perks really, really boost the power of a given armor or weapon. Quote Link to comment Share on other sites More sharing options...
George Reisman Posted December 24, 2011 Share Posted December 24, 2011 Did you try upgrading the ebony armor? Quote Link to comment Share on other sites More sharing options...
Lanny Ansar Posted December 24, 2011 Share Posted December 24, 2011 I've got some higher skill levels in Heavy Armor and Two-Handed weapons, and they pretty much make fighting Dragons into a silly game. The fact that Wuuthrad with 3/5 points put into the first piece of the Two-Handed tree puts the axe at 57 damage, and that 2 or outta 5 on the first section of the Heavy Armor tree puts basic Steel Armor at 56 rating... Quote Link to comment Share on other sites More sharing options...
Krow Ames Posted December 25, 2011 Author Share Posted December 25, 2011 This game has a distinct lack of the possibility of guild starships. Quote Link to comment Share on other sites More sharing options...
Cyphre Iredell Posted December 25, 2011 Share Posted December 25, 2011 Make it and mod it in.Toolkit out in January. Quote Link to comment Share on other sites More sharing options...
Tsukiyomi Yuhara Posted December 25, 2011 Share Posted December 25, 2011 If by end game you're armor rating isn't in the 600+ rating you did it wrong ;/Just focus on the perks in the bottom of the tree that scale 20/-/-/-/100% bonus for the weapon/armor type you plan to use and you're set. (Mages just reroll <3) Quote Link to comment Share on other sites More sharing options...