Cyphre Iredell
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Everything posted by Cyphre Iredell
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Free stuff is always good stuff.
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Operation Make Faster Group - Member Suggestions
Cyphre Iredell replied to Huttser's topic in General Discussion
I think we're severely lacking in the age-old classics of musket raids. Not that we have muskets handy in most of the games out there, but wacky things were always fun. It's practically what all the popular gaming youtubers do these days. So long as everyone is in on it, inspire the masses, the end result will be hilarious. -
Possibly dead in your area, but it's all green where I am. Keeping the resistance alive!
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I'm also blue and was suffering a similar disposition. Although checking now, it appears they really did add a lot of additional portals.
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Not a whole lot has been added, as most point out everyone actually has access to most of the content released in the DLCs. They're apparently still 'on schedule' to release 5 DLCs by some date next year, but boy is that community dead.
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Oh ho! Is that free keen gear I hear? Count me in!
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inb4 p2w But now I am confused, is EQN Landmark a different thing/attachment to EQ Next?
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Well Planetside 2 finally fulfilled our dreams of online shooty pewpew combat, and there already wasn't much activity from anyone other than the infrequent Brazilians.
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Seems like there is some optimization problems. They decided to make the loading screen a storyline FMV of sorts, which unfortunately stutters pretty bad as my computer attempts to actually load a level. Probably not the brightest idea. The current total game size is also strange, unless it's because it contains like 10 different sets of textures for all the various levels of graphical fidelity. Riley the dog is so cute though! :D
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Welcome to the group!
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The trailer for this Extinction mode looks pretty darn neat. Way better than that silly Treyarch zombie fixation. Decided to pick this game up, since it does appear to have 'new' things in it.
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Staring into my soul!! D:
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As it was with BF3, I wouldn't really have minded if the game only cost $40-50 if it had no singleplayer. They'd still make a pretty penny and we'd all get the game we deserved. Bad Company 2 was the last good FPS Singleplayer I can recall.
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Current reviews paint a pretty poor picture though.
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>http://www.youtube.com/watch?v=5Krz-dyD-UQ
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*hides the gasoline and matches*
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They were probably just waiting until things died down and they had made enough money off market transactions.
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Somehow I doubt 'Advanced Tactics' will still magically work in what looks like an entirely new system.
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Still keys left at the time of this posting... http://www.f2p.com/exclusive-giveaway-more-closed-beta-keys-for-gunz-2/ Edit: For the EU beta, at least...
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And the third game in the saga will be Guide Dogs. A visceral tale of a clinically blind vigilante, storming the blurry streets... of JUSTICE.
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It might be bad if there are parts of levels that may or may not qualify as 'walls' thereby preventing a bag pickup. I foresee problems with adding such a mechanic if there are already other issues that needed fixing (like Framing Frame helicopter exchange).
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It could certainly be a much better APB. The major downside to that game was the actual shooting mechanics and generic lag making it something that wasn't a shooter. Although hard to say if G1 is doing it any better than RTW, just a lot more restricted and a lot more paid content as expected. Something tells me if they make a GTA 'Online" then it might not operate at all in the same way it does traditionally. You could still have an open world, but instance things like racing. There will also have to be some sort of limitation on total numbers in a given area because things get pretty wacky if you have a city full of murderous pre-pubescents. With generic walking around, I'm betting some sort of mission system would separate the general populous, as well as forming 'crews' to do whatever.
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Technozebra
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OMGAH Me!
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