Aryte Posted December 7, 2009 Share Posted December 7, 2009 As you have all noticed . . the sim is currently in process of being rebuilt. It will be open again in very short accord. So here's what you need to know: 1. Homepoints: set them behind the blue forcefields within the southwest corner of Titan.2. Defense of the sim: all space up to the bridgehead is currently open for Ordo deployment; we will probably extend it to all of Titan soon.3. No IS/Schola spawn is set up yet, but it will be soon.4. All of the new rooms will be added soon, as will more cover. :D Quote Link to comment Share on other sites More sharing options...
Trinity Heckroth Posted December 7, 2009 Share Posted December 7, 2009 \o/ Quote Link to comment Share on other sites More sharing options...
Desereck Creeggan Posted December 7, 2009 Share Posted December 7, 2009 Jetpacks = <3 for getting around. I have found a couple of primjump areas that will ease walking for those of you who don't have jetpacks though. Quote Link to comment Share on other sites More sharing options...
Wolfe Hardin Posted December 7, 2009 Share Posted December 7, 2009 Jetpacks = <3 for getting around. I have found a couple of primjump areas that will ease walking for those of you who don't have jetpacks though.The Grapple hook has become much much more useful now too. I uggest that if you don't have a JetPack. Quote Link to comment Share on other sites More sharing options...
Tsume Xiao Posted December 7, 2009 Share Posted December 7, 2009 Great, so now the tanks can cross bridges... BUT NOW THERE ARE STAIRS... EVERYWHERE STAIRS. NOT SCULPTED WITH RAMPS. BUT FULL BLOCKY STAIRS! D: Quote Link to comment Share on other sites More sharing options...
Jayce Iredell Posted December 7, 2009 Share Posted December 7, 2009 Stairs that you can fall through I might add. Quote Link to comment Share on other sites More sharing options...
Teron Gray Posted December 7, 2009 Share Posted December 7, 2009 The sim update is happening while my comp is fail. D: Quote Link to comment Share on other sites More sharing options...
Vex Naxos Posted December 7, 2009 Share Posted December 7, 2009 ooo..plenty of dark corners to gank people, im so excited ! :D Quote Link to comment Share on other sites More sharing options...
Gulliver Carpool Posted December 7, 2009 Share Posted December 7, 2009 Do we get offices? Quote Link to comment Share on other sites More sharing options...
Jester Spearmann Posted December 7, 2009 Share Posted December 7, 2009 Stairs that you can fall through I might add.And the walkway near the sim border, you can fall through it Quote Link to comment Share on other sites More sharing options...
Arc Vyper Posted December 7, 2009 Share Posted December 7, 2009 More rooms means a more extensive underground base? Quote Link to comment Share on other sites More sharing options...
Keystone Gray Posted December 8, 2009 Share Posted December 8, 2009 Yes, the stairs need repairs.I think the build is beautiful. I have a questions, however.∙ Will more cover be added for both attacking forces and our defending forces?∙ Will the terrain underneath the build be lifted to meet the structures so as to prevent issues with falling underneath the build, and to prevent attackers from exploiting it?∙ Our old HUD goto system is outdated by the new build; when is it estimated that we will be getting an updated replacement?∙ Will we be retaining the traditional "base of operations" style bunker system (below ground), are we operating as a fortress (above ground), or both, as with the old build?Also, might I suggest, if we have the prims for it:∙ Offices for officers.∙ A lounge. It doesn't need to have video games like the VV lounge, but anything would be better than that bare-bones hangar or the all-pro, no-go armory for people to gather during the slow periods. Maybe even a TV. Hell, the Mercz had one on their front lines.∙ And decoration in general. The old build was scant, and uninteresting. This new one is interesting but very bare, and I have a feeling its novelty will wear off quickly as we enter engagements. Ammo crates, defensive positions, sandbags, etc., anything to liven the place up a bit and make it feel combat-y. Quote Link to comment Share on other sites More sharing options...
Aryte Posted December 8, 2009 Author Share Posted December 8, 2009 Stairs being fixed. More cover is being added. New HUD to be released. Unsure about underground. Offices possible, not probable. Quote Link to comment Share on other sites More sharing options...
Anlysia Gregoire Posted December 8, 2009 Share Posted December 8, 2009 New HUD will be released when the build is finished. I'm not going to have to kiss Syl's ass TWICE to update that HUD because we moved shit after-the-fact. Quote Link to comment Share on other sites More sharing options...
Tiridates Mikadze Posted December 8, 2009 Share Posted December 8, 2009 Use your barriers, folks. With less standard cover, the ability to carry and deploy your own becomes far more important. Also, staying mobile will help. Quote Link to comment Share on other sites More sharing options...
Gulliver Carpool Posted December 8, 2009 Share Posted December 8, 2009 I've said this before, but I still think our city should be dirtier the further from the base it is. Like the spawn should have flies and a garbage bin. Quote Link to comment Share on other sites More sharing options...
Anlysia Gregoire Posted December 8, 2009 Share Posted December 8, 2009 It had Sol and a bodega for awhile, does that count? Quote Link to comment Share on other sites More sharing options...
Agares Tretiak Posted December 9, 2009 Share Posted December 9, 2009 A few other pointers:- If asked where you are from, it's best to answer "Lower levels of Necromunda". This goes especially for anyone carrying a length pipe and doesn't look like plumber.- Do not make eye contact. Especially with Praetorians. It's sign of aggression. It's best to back away, looking down, or to the side, with your tail between your legs.- Lock. Your. Doors.- While personal protection can offer a sense of security, if mugged, do what the mugger requests. Find the nearest Curia rep, afterward and report the theft.- Make certain your life insurance is in order, before crossing a street.- Do not, ever, take up any sort of bet with any sort of person on the street. You will lose. You will have cider in your ear.- Neither a lender nor a borrower be, and this above all things, first to the Imperator be true: And thus as follows, like night unto day, you cannot be false unto any man.- Don't drink the water from the tap. And be careful with local salads.- Puff, but do not inhale.Further instructions can be located after a payment of 15L$ for the full guide book. Quote Link to comment Share on other sites More sharing options...
RazorFox Posted December 9, 2009 Share Posted December 9, 2009 If you're using Emerald viewer, there's a sky preset called Verdigris that looks incredible. Quote Link to comment Share on other sites More sharing options...
Crash Silverfall Posted December 9, 2009 Share Posted December 9, 2009 If you're using Emerald viewer, there's a sky preset called Verdigris that looks incredible.true its epic but try these ones, its also epic :D- [TOR] HORROR - Dullard- [TOR] HORROR - Dawnbreaker- [TOR] HORROR - Asian Red Quote Link to comment Share on other sites More sharing options...
Tiridates Mikadze Posted December 9, 2009 Share Posted December 9, 2009 Stop being pussies, and make your own.Also, if you notice any Cult activities that do not follow the word and letter of the Dictates of Victory, report them to the nearest authority so that they may be purged. In an Imperial Hive, sickness, moral or bodily, moves rapidly through any population. Quote Link to comment Share on other sites More sharing options...
Knightblade Fayray Posted December 9, 2009 Share Posted December 9, 2009 you could make the offices into cubicles, small and efficient. Quote Link to comment Share on other sites More sharing options...